May 2, 2018, 15:09 (GMT) |
Depsgraph: Use utility function to print CoW update function |
May 2, 2018, 15:09 (GMT) |
Depsgraph: Make bAction a part of dependency graph There are various values which depends on context in there, for example current driver value and original DNA value f-curve is applied for. This partially fixes issue with not being able to tweak keyed values when material preview is open. The material preview is not being currently updated against non-keyed changes since every tweak of material property does full preview scene depsgraph evaluation. |
May 2, 2018, 15:08 (GMT) |
Workbench: Fix interface change in draw maanger |
May 2, 2018, 14:59 (GMT) |
Merge branch 'blender2.8' of git.blender.org:blender into blender2.8 |
May 2, 2018, 14:59 (GMT) |
Workbench: view specific ambient light for shadows |
May 2, 2018, 14:45 (GMT) |
Vertex Paint: Use Linear colors for interpolation. This matches Cycles and Eevee's behaviour. |
May 2, 2018, 14:45 (GMT) |
Eevee: Fix vertex color being in srgb space. Now they are properly converted to Linear space before interpolation. Since the only way to get vertex color in eevee and cycles is via the attribute node with the CD_AUTO_FROM_NAME flag, we have to know at binding time which type of buffer will be connected to this auto input. We store this information inside the batch cache (together with the according uniform name) and pass it as uniform to the shader which does conversion if needed. The same shader can then be reused to draw another mesh with different auto layers configuration. |
May 2, 2018, 14:43 (GMT) |
preparations for liquid real time updates during bake |
May 2, 2018, 14:39 (GMT) |
Modifiers: ported Skin modifier DerivedMesh ? Mesh |
May 2, 2018, 14:39 (GMT) |
Renamed 1st parameter of BKE_bmesh_to_mesh from `me` to `be` It's a BMesh, it shouldn't be called `me` |
May 2, 2018, 14:16 (GMT) |
Merge branch 'blender2.8' into tmp-static-override-insertion |
May 2, 2018, 14:15 (GMT) |
Static Override: Move 'auto' flag into override struct, expose it to RNA. |
May 2, 2018, 14:03 (GMT) |
Modifiers: ported Solidify modifier DerivedMesh ? Mesh |
May 2, 2018, 13:52 (GMT) |
Mesh: add runtime customdata dirty flags |
May 2, 2018, 13:48 (GMT) |
Mesh: move runtime members to own struct |
May 2, 2018, 13:33 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
May 2, 2018, 13:32 (GMT) |
Workbench: update of 3dview |
May 2, 2018, 13:12 (GMT) |
Workbench: Shadows Use a depth fail shadow volume algoritmh. TODO: optimize for speed. Fix fireflies |
May 2, 2018, 12:40 (GMT) |
Merge branch 'master' into blender2.8 |
May 2, 2018, 12:37 (GMT) |
Merge branch 'master' into blender2.8 |
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Master Commits
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