Revision 2637686 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 5, 2018, 17:03 (GMT) |
Fix error of render when select object not GP The problem was the cache was not set to dirty if the active object was not a GP object. |
Revision 90387cf by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 5, 2018, 15:12 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
February 5, 2018, 14:08 (GMT) |
Fix Cycles + Freestyle rendering crash, due to bug in RNA override code. |
February 5, 2018, 12:38 (GMT) |
Resolve building with BGE & OPENSUBDIV |
February 5, 2018, 10:29 (GMT) |
Remove EvaluationContext from DRWContextState Pass object_mode argument instead |
February 5, 2018, 09:31 (GMT) |
Fix typo in struct name obejct to object. Reviewers: sergey Reviewed By: sergey Differential Revision: https://developer.blender.org/D3041 |
February 5, 2018, 07:12 (GMT) |
Merge branch '28' into temp-workspace-object-mode-removal |
February 5, 2018, 06:58 (GMT) |
Merge branch 'master' into blender2.8 |
February 5, 2018, 06:56 (GMT) |
Minor change to last commit Keep mode checks simple, nest other checks in their body. |
February 5, 2018, 06:54 (GMT) |
February 5, 2018, 01:24 (GMT) |
Merge branch '28' into temp-workspace-object-mode-removal |
February 5, 2018, 00:59 (GMT) |
Eevee: Pixel Filter: Add parameter & rescale final LUT. |
February 5, 2018, 00:59 (GMT) |
Eevee: AA: Add Blackmann-Harris pixel filter distribution. This leads to a huge improvement of AntiAliasing quality. There is no other distribution now and there is not settings displayed to the user. That's for another commit. |
February 5, 2018, 00:59 (GMT) |
Eevee: Style: More Const correctness. |
February 5, 2018, 00:59 (GMT) |
Eevee: Render: Reset winmat before jittering it again. |
February 5, 2018, 00:59 (GMT) |
Eevee: Render: Fix Ao pass background contamination. It was poluted by the additive blend mode. |
February 5, 2018, 00:59 (GMT) |
Eevee: Render Fix black normals on blended material in the normal pass. |
February 5, 2018, 00:59 (GMT) |
Eevee: Render: Force normal buffer creation if needed. |
February 5, 2018, 00:59 (GMT) |
Eevee: Codestyle: Indent #ifdefs |
February 5, 2018, 00:59 (GMT) |
Eevee: Render: Fix black reflections in 1st sample. |
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