Blender Git Commit Log

All Blender Git commits.

Page: 3480 / 8462

February 5, 2018, 17:03 (GMT)
Fix error of render when select object not GP

The problem was the cache was not set to dirty if the active object was not a GP object.
February 5, 2018, 15:12 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 5, 2018, 14:08 (GMT)
Fix Cycles + Freestyle rendering crash, due to bug in RNA override code.
February 5, 2018, 12:38 (GMT)
Resolve building with BGE & OPENSUBDIV
February 5, 2018, 10:29 (GMT)
Remove EvaluationContext from DRWContextState

Pass object_mode argument instead
February 5, 2018, 09:31 (GMT)
Fix typo in struct name obejct to object.

Reviewers: sergey

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D3041
February 5, 2018, 07:12 (GMT)
Merge branch '28' into temp-workspace-object-mode-removal
February 5, 2018, 06:58 (GMT)
Merge branch 'master' into blender2.8
February 5, 2018, 06:56 (GMT)
Minor change to last commit

Keep mode checks simple, nest other checks in their body.
February 5, 2018, 06:54 (GMT)
Fix T53986: Crash saving during sculpt stroke

Also remove unused struct member.
February 5, 2018, 01:24 (GMT)
Merge branch '28' into temp-workspace-object-mode-removal
February 5, 2018, 00:59 (GMT)
Eevee: Pixel Filter: Add parameter & rescale final LUT.
February 5, 2018, 00:59 (GMT)
Eevee: AA: Add Blackmann-Harris pixel filter distribution.

This leads to a huge improvement of AntiAliasing quality.
There is no other distribution now and there is not settings displayed to the user. That's for another commit.
February 5, 2018, 00:59 (GMT)
Eevee: Style: More Const correctness.
February 5, 2018, 00:59 (GMT)
Eevee: Render: Reset winmat before jittering it again.
February 5, 2018, 00:59 (GMT)
Eevee: Render: Fix Ao pass background contamination.

It was poluted by the additive blend mode.
February 5, 2018, 00:59 (GMT)
Eevee: Render Fix black normals on blended material in the normal pass.
February 5, 2018, 00:59 (GMT)
Eevee: Render: Force normal buffer creation if needed.
February 5, 2018, 00:59 (GMT)
Eevee: Codestyle: Indent #ifdefs
February 5, 2018, 00:59 (GMT)
Eevee: Render: Fix black reflections in 1st sample.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021