October 19, 2017, 05:58 (GMT) |
Merge branch 'master' into blender2.8 |
October 19, 2017, 05:54 (GMT) |
Merge branch 'master' into blender2.8 |
October 19, 2017, 05:30 (GMT) |
Merge branch 'master' into blender2.8 |
October 19, 2017, 05:19 (GMT) |
Cleanup: redundant comments Class names are readable, no need for explanations of each one. |
October 19, 2017, 05:12 (GMT) |
UI: 3D View, object menu Changes from D2876 by @meta-androcto /w own edits - Move "Relations" into own menu. |
October 19, 2017, 04:41 (GMT) |
UI: 3D View, undo menu reorganization Changes from D2876 by @meta-androcto /w own edits Move 3x undo items into Undo menu, these are such common operations they're typically accessed by keys. Also add to menus which didn't have undo (seemed random which modes had undo, undo history in their menus). |
October 19, 2017, 04:10 (GMT) |
UI: 3D View, minor menu reorganization Changes from D2876 by @meta-androcto - Move "Delete" to the first menu item in most toplevel menus. - Add separators. - Consistent order of Undo/Redo |
October 19, 2017, 03:45 (GMT) |
UI: 3D View Mesh "Select" menu reorganization Changes from D2876 by @meta-androcto /w own edits - Move "Select Linked" into own menu. - Move "Select Loop" into own menu. |
October 19, 2017, 03:06 (GMT) |
UI: 3D View "View" menu reorganization Changes from D2876 by @meta-androcto /w own edits - Move view axis & camera selection into "Viewpoint" menu. - Move render border and clipping into border menu. - Move Camera operators into own menu. - View Selected was located in two menus, Only expose the "use_all_regions" version when quad-view is used. |
October 19, 2017, 00:31 (GMT) |
Cleanup: pep8/line length |
October 19, 2017, 00:09 (GMT) |
Docs: correct descriptions |
October 18, 2017, 21:35 (GMT) |
Fix part of T53038: principled BSDF clearcoat weight has no effect with 0 roughness. |
October 18, 2017, 17:31 (GMT) |
Merge branch 'blender2.8' into topbar |
Revision ac521fc by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 18, 2017, 15:38 (GMT) |
Refresh gp cache while transform The geometry cache must be recalculated when move keyframes in action editors. |
October 18, 2017, 15:18 (GMT) |
Depsgraph: Use new ID management API to copy ID pointers This solves issue with user counter on materials, objects and such, additionally avoids having too much overhead of temporary lock and datablock allocation. Still need to do similar thing for scene copy, and look into nested ID datablocks somehow. |
October 18, 2017, 15:13 (GMT) |
Merge branch 'master' into blender2.8 |
October 18, 2017, 15:11 (GMT) |
Fix mistake in new ID copy code in 'no allocate' case. Spotted by @sergey, thanks. |
October 18, 2017, 14:55 (GMT) |
Fix wrong comment (leftover from dev time). |
Revision e6dc574 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 18, 2017, 14:45 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
October 18, 2017, 14:43 (GMT) |
Depsgrpah: Fix crash when removing object |
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