July 18, 2017, 08:05 (GMT) |
Eevee: Fix crash with transparency. |
July 18, 2017, 08:03 (GMT) |
WM: move WM_event_is_last_mousemove to the WM API |
July 18, 2017, 08:03 (GMT) |
Cleanup: use WM_event prefix for modal_tweak_exit |
July 18, 2017, 08:03 (GMT) |
Merge branch 'master' into blender2.8 |
July 18, 2017, 07:51 (GMT) |
removed the traces of printf() which was slowing the painting |
July 18, 2017, 07:46 (GMT) |
Fix T52021: Shadow catcher renders wrong when catcher object is behind transparent object Tweaked the path radiance summing and alpha to accommodate for possible contribution of light by transparent surface bounces happening prior to shadow catcher intersection. This commit will change the way how shadow catcher results looks when was behind semi transparent object, but the old result seemed to be fully wrong: there were big artifacts when alpha-overing the result on some actual footage. |
Revision 8abb684 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 18, 2017, 07:45 (GMT) |
Change Name of new modifiers If use the prefix GP_, the name is not visible if the panel is narrow |
July 18, 2017, 07:27 (GMT) |
Cycles: Remove meaningless camera ray check In branched path tracing main loop is always a camera ray, with varying number of transparent bounces. |
July 18, 2017, 03:09 (GMT) |
Merge branch 'master' into blender2.8 |
July 18, 2017, 02:09 (GMT) |
Transform: avoid possible uninitialized var |
July 18, 2017, 02:09 (GMT) |
Cleanup: quiet picky warnings |
July 17, 2017, 23:43 (GMT) |
Support renaming workspaces through tabs Rename workspaces by double or ctrl clicking their tab. |
July 17, 2017, 19:58 (GMT) |
updated manta pp files added drop and float particle support. also improved drop particle generation. |
Revision 0b2c081 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 17, 2017, 18:40 (GMT) |
New Tint modifier This modifier allows to tint with a color all strokes and create a new set of colors when apply the modifier |
July 17, 2017, 16:46 (GMT) |
Fix layers unittest - we cannot use nestted get_pointer calls Remember to update your //lib/tests folder as well. Patch by Bastien Montagne(mont29) |
July 17, 2017, 16:31 (GMT) |
Work around small DPI resulting in blurry fonts, clamping auto DPI to minimum 96. Since we added auto DPI on Linux, on some systems the UI draws smaller than before due to the monitor reporting DPI values like 88. Blender font drawing gives quite blurry results for such slightly smaller DPI, apparently because the builtin font isn't really designed for such small font sizes. As a workaround this clamps the auto DPI to minimum 96, since the main case we are interested in supporting is high DPI displays anyway. Differential Revision: https://developer.blender.org/D2740 |
July 17, 2017, 16:31 (GMT) |
Fix T52090: clarify meaning of EnumProperty number when using ENUM_FLAG. |
July 17, 2017, 16:31 (GMT) |
Fix T51971: IK non-uniform scale regression. This is a different fix for the issue from D2088, preserving backwards compatibility for IK stretching. The main problem with this patch is that this new behavior has been there for a year, so it may break rigs created since then which rely on the new IK stretch behavior. Test file for various cases: https://developer.blender.org/diffusion/BL/browse/trunk/lib/tests/animation/IK.blend Reviewers: campbellbarton Subscribers: maverick, pkrime Differential Revision: https://developer.blender.org/D2743 |
July 17, 2017, 16:06 (GMT) |
Revert "Unittests: Workaround for basact->object.id.name written as DATA" This reverts commit aa578fba534d7d7cab215d8f57c478d641b05db7. |
July 17, 2017, 15:56 (GMT) |
Minor corrections to tab drawing |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021