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June 29, 2017, 13:44 (GMT)
Fix T51890: Turning off viewport display for array modifier is blocking dupliface in final render

DupliVert/Face were not using render DM at render time.
Revision b606161 by Luca Rood (master)
June 29, 2017, 12:49 (GMT)
Fix T51821: Viewport not updating when switching worlds
June 29, 2017, 12:42 (GMT)
added guards in pointcache read/write functions

if we want to use ptcache format for liquids, first make sure not to access smoke fields.
June 29, 2017, 11:24 (GMT)
Fix error getting the tangent layer name
June 29, 2017, 10:33 (GMT)
Missing from last commit
Revision db71df4 by Luca Rood (master)
June 29, 2017, 10:28 (GMT)
Fix world not updating when changing node links

When changing node links for the world material, a redraw of the
viewport was not being triggered.
June 29, 2017, 10:11 (GMT)
DwM: optimize mesh batch conversion

- Replace GWN_vertbuf_attr_set with Gwn_VertBufRaw & GWN_vertbuf_raw_step
to avoid intermediate copy.
- Avoid extra conversion step with: float[3] -> short[3] -> Gwn_PackedNormal.
We can skip the short[3].

Gives approx 6% speedup here.
June 29, 2017, 10:09 (GMT)
Gawain: add method of stepping over data directly

This avoids using GWN_vertbuf_attr_set which needs to calculate the
offset and perform a memcpy every call.

Exposing the data directly allows us to avoid a memcpy in some cases
and means we can write to the vertex buffer's memory directly.
June 29, 2017, 09:04 (GMT)
removed the redundant code
June 29, 2017, 08:54 (GMT)
Gawain: Use common prefix for packed normal
June 29, 2017, 08:33 (GMT)
added weight to vertex paint converter
June 29, 2017, 08:11 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/editors/space_outliner/outliner_select.c
June 29, 2017, 08:09 (GMT)
Fix T51926: Selecting pose icon under expanded group in outliner causes crash.

Cannot switch uninstantiated armature to Pose mode...
June 29, 2017, 05:52 (GMT)
DwM: no need to calculate face normal
June 29, 2017, 05:34 (GMT)
Cleanup: quiet negative shift warning
June 29, 2017, 05:23 (GMT)
DwM: add CD_AUTO_FROM_NAME for mesh conversion
June 29, 2017, 02:19 (GMT)
Fix crash & performance regression w/ base lookup

Was doing O(n^2) list lookups with blender-render drawing & transform.
Also missing NULL checks would crash.

Use Object.base_flag (already used by new draw manager in places)
to avoid list lookup.

Note, transform still performs inefficient lookups,
but only for selected parents (like 2.7x), not all parents.
June 28, 2017, 23:47 (GMT)
Eevee: Add Initial support for Principle BRDF.

Lots of things not working yet but it's comming.
June 28, 2017, 23:47 (GMT)
Eevee: Remove ShadingData struct.

That was a bad idea after all.
June 28, 2017, 21:57 (GMT)
Fix assert calculating tangents with no faces
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021