June 23, 2017, 00:52 (GMT) |
Eevee: Attempt to optimize GTAO shader. Unroll horizon search loop. Use fast version of acos. On nvidia linux, unrolling the 2nd loop is giving very high compilation time. |
June 23, 2017, 00:52 (GMT) |
Eevee: Fix OpenGl errors. Also assert if texture does not exists in draw manager. Keeping it sane. |
June 22, 2017, 23:21 (GMT) |
Merge branch '28' into custom-manipulators |
June 22, 2017, 23:17 (GMT) |
Manipulator: fix broken hover option Hover flag caused manipulators not to update (Camera DOF works again). |
Revision 48a85f9 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) June 22, 2017, 20:46 (GMT) |
Add remaining 'new copying' for obdata ID types. |
June 22, 2017, 20:45 (GMT) |
disabling liquid obstacle velocities for now need fractions support for obvels first |
June 22, 2017, 20:19 (GMT) |
Edited minor bug! |
June 22, 2017, 17:55 (GMT) |
Working version of topograb: Update 1 |
Revision 8d12ac0 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 22, 2017, 17:33 (GMT) |
Add DRW_STATE_DEPTH_ALWAYS to stroke pass This option is required to use the zwrite option |
Revision fe6d4fd by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 22, 2017, 17:11 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 13ac2a4 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 22, 2017, 17:08 (GMT) |
WIP: First step to fix z-depth problem Need a change in draw manager to allow writting zdepth without checking adding DRW_STATE_DEPTH_ALWAYS Thanks to Clement Foucault for all the help fixing this bug. |
June 22, 2017, 16:54 (GMT) |
DrawManager: Add support for writting to depth without depth testing. Disabling depth test will prevent from writting to depth buffer. Add DRW_STATE_DEPTH_ALWAYS to always pass the depth test and write to depth. |
June 22, 2017, 16:35 (GMT) |
Eevee: Fix max range of lightprobes |
June 22, 2017, 16:31 (GMT) |
First working version of topograb |
June 22, 2017, 15:37 (GMT) |
Eevee: Interface and units We should use PROP_DISTANCE whenever appropriate. Also rename "Data Draw Size" > "Size" in the UI for the lightprobes. |
June 22, 2017, 15:30 (GMT) |
Light Probes: interface changes, and renames Although we are calling all of them light probes, there are a lot of differences between them. This commit does the following: * Prevent user from changing the probe type once added * Unify "sphere" and "cube" probes into reflection cubemap (as before you can switch between them from the probe UI) To be done ========== * Don't show add probe menus unless we are on Eevee * Light probes panels should not be visible in Clay. Light probe objects should not be visible in Clay viewport (nor on Cycles). Notes ===== * We need icons for the different light probes, and for lightprobes as a whole (we are using RADIO for now). |
Revision 4d0f036 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 22, 2017, 15:13 (GMT) |
Cleanup: Rewrite if/else to make more compact |
Revision 8e1bc5a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 22, 2017, 11:16 (GMT) |
Cleanup: Move edit and current pass out of loop These passes don't need to be repited. |
Revision e8e714c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 22, 2017, 11:12 (GMT) |
Cleanup: Remove unused function |
Revision 90d7dcf by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 22, 2017, 10:55 (GMT) |
Fix drawing segment fault when hide colors The batch cache must be set to dirty for all GP Objects and not only current one. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021