May 25, 2017, 05:18 (GMT) |
TexFace removal part 3 - MTexPoly structure & layer type. - The 'Mesh.uv_textures' layers. - DerivedMesh TexFace drawing. - Scripts & UI. |
May 25, 2017, 00:48 (GMT) |
Merge branch 'master' into blender2.8 |
May 25, 2017, 00:34 (GMT) |
Fix macOS python cmake install to work when switching lib directories. It's a bit ugly but I couldn't find a better way to keep fast installs and correct handling of switching between master and blender2.8 with different lib directories. |
May 24, 2017, 23:40 (GMT) |
Transform orientations: Make code match blender2.8 as much as possible Basically reverts e3c12bb139250b7573b and parts of cbaaeb8d9b6c95. Decided to keep things close to blender2.8 here, D2687 can apply the needed changes separately then. It's okay if removing custom transform orientations behave a bit glitchy with workspaces, all issues should get fixed with D2687. |
May 24, 2017, 22:43 (GMT) |
Merge branch 'blender2.8' into workspaces |
May 24, 2017, 22:43 (GMT) |
Merge branch 'master' into blender2.8 |
May 24, 2017, 20:31 (GMT) |
improved setObstacleVelocity() function now checking if obvel present before interpolating. also added some sanity checks |
Revision 02c0bd9 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 24, 2017, 18:14 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
May 24, 2017, 18:13 (GMT) |
Fix compiler error for VS2017 a void function cannot return a value. |
Revision c828780 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 24, 2017, 17:34 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
May 24, 2017, 16:46 (GMT) |
Fix error accessing tessface color in edit-mode Was checking for loop-color in poly-layer. |
May 24, 2017, 16:29 (GMT) |
Only calc split normals when auto-smooth is enabled This matches cycles & derived-mesh |
May 24, 2017, 15:40 (GMT) |
Fix/Workaround T51561: Disable split normals |
May 24, 2017, 15:40 (GMT) |
TexFace removal part 2 - Derived-mesh drawing. - All non UV members of TexFace structs. MTexPoly is now redundant but keeping with a dummy member, will check on complete removal later. |
May 24, 2017, 15:23 (GMT) |
Cycles: Use falltrhough attribute to help catching missing break statements |
May 24, 2017, 13:39 (GMT) |
Proper fix for crash loading old files with compositor Now we keep all links around, even for sockets which were implicitly renamed. And also ensuring new sockets have proper storage. |
May 24, 2017, 13:38 (GMT) |
Remove TexFace, per-face images TexFace complicates the now more popular shading pipeline by having per-face images, see: T51382 for details. To keep the ability to select a per-material edit-image (used with UV-mapping workflow), the material now stores an image which will be set when changing images in edit-mode. This is used as a bake-target when not using Cycles too. |
May 24, 2017, 13:29 (GMT) |
Revert "Fix crash opening really old files with compositor" This commit broke compatibility with newer files: due to rename of Speed to Vector the links got lost. This reverts commit 0e46da76b70a42bab2268942cba0e0d3e4ba47e8. |
May 24, 2017, 12:53 (GMT) |
Cleanup: minor de-duplicate from last commit |
May 24, 2017, 12:39 (GMT) |
Fix T51561: Normal maps fail w/ quad + eevee Generalize derived-mesh tangent calculation so it can be used by Batch cache creation too. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021