May 9, 2017, 22:57 (GMT) |
Eevee: Make Depth of field zoom invariant. Multiply the sensor size by the viewcamtexcofac which is basicaly how scaled is the viewport relativly to the camera frame. |
May 9, 2017, 22:47 (GMT) |
Draw Manager: Handle negative scaled meshes. |
May 9, 2017, 21:55 (GMT) |
Draw Manager: Extend simplification to UBOs & fix a context error. |
May 9, 2017, 21:55 (GMT) |
Small cleanup |
May 9, 2017, 21:55 (GMT) |
Draw Manager: Simplify usage and check for errors. |
May 9, 2017, 21:55 (GMT) |
Eevee: Initial Depth Of Field commit. |
May 9, 2017, 21:55 (GMT) |
GPUCompositing: Fix comment and component count. |
May 9, 2017, 21:55 (GMT) |
Draw Manager: Add additive blending. |
May 9, 2017, 21:55 (GMT) |
Object Mode Engine: Fix grid distance if view is camera view. |
May 9, 2017, 21:55 (GMT) |
GPUTexture: Add support for 32bit textures. |
May 9, 2017, 21:55 (GMT) |
Draw Manager: Add Triangle batching and empty batch. This is usefull for Depth Of Field because we don't need to store data for each sprites and just generate them when rendering. |
May 9, 2017, 21:55 (GMT) |
Draw Manager: Fullscreen triangle Used a triangle instead of a quad for fullscreen passes. |
Revision 4d3aaaa by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2017, 19:56 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision a895e8e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2017, 19:54 (GMT) |
Use different points for stroke ends calculation With old method the end of the stroke sometimes looked weird |
May 9, 2017, 18:46 (GMT) |
Fix errors in vse ui commit - Fixes double labels - Fixes an aligned layout when un-needed - Fixes an error were a layout can become disabled but never enabled again |
May 9, 2017, 18:12 (GMT) |
Fix (unreported): Crash if a right click is performed on an image datablock (open btn f.e.). Only access/insert the button_pointer if it's not null... |
May 9, 2017, 15:56 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 |
May 9, 2017, 15:07 (GMT) |
Cycles: Use more stable version of integer square root function Old code was working quite unreliable in combination with fast math flag, especially when compiling with Clang. It seems we were hitting result of the following bug submitted to Clang [1]. Basically, it was happening so that (int)sqrtf(64) was 7 when Cycles is built with Clang but was correct 8 when built with GCC. This commit works this around. Annoying, but don't see other way to keep sampling pattern the same for Clang and GCC. [1] https://bugs.llvm.org//show_bug.cgi?id=24063 |
May 9, 2017, 15:07 (GMT) |
Cycles: Properly free memory used by KernelGlobals Previous logic did not free memory used by vector classes which were storing images, causing memory leaks. |
May 9, 2017, 14:30 (GMT) |
Fix shadow shader to support core profile. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021