May 9, 2017, 13:23 (GMT) |
glPushAttrib/Pop change implementation to use a stack The original implementation (cbd78c81268f) broke depth of field. |
Revision 495f1d7 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2017, 13:04 (GMT) |
Increase thickness limit range |
May 9, 2017, 12:44 (GMT) |
Fix denoiser tooltip |
May 9, 2017, 12:33 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 319362d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2017, 11:02 (GMT) |
Remove static matrix definition |
Revision 16b2435 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2017, 10:47 (GMT) |
Fix UI panel error |
May 9, 2017, 10:33 (GMT) |
Expose camera stereo settings in Clay engines |
May 9, 2017, 10:32 (GMT) |
Fix T51434: Module math operation is wrong in GLSL shading Based on patch from @lazydodo. Reviewers: sergey Differential Revision: https://developer.blender.org/D2661 |
May 9, 2017, 09:44 (GMT) |
Cycles: Enable BPT for NVidia OpenCL |
Revision 6d640fe by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 9, 2017, 09:08 (GMT) |
Cleanup: Remove more unused vars |
May 9, 2017, 08:44 (GMT) |
Fix assert failure caused by bug in sequencer interface script If icon_only is True then one must not pass text attribute. |
May 9, 2017, 08:16 (GMT) |
Libmv: Fix strict compiler warnings, unused variables |
May 9, 2017, 08:05 (GMT) |
Fix T51439: Object not updated when particle system settings change in 2.8 A bit too early to disable workaround for particles. Guess it was commented out after particles removal but was not brought back after particles restore commit. |
May 9, 2017, 03:38 (GMT) |
UI: Editor menu, move VSE below MCE The idea here is to keep things in a logical order to match the order of ones worflow. This concept can be seen in Graph > Dope Sheet > NLA. This issue is mainly affecting the manual. Fixes T50709 Differential Revision: https://developer.blender.org/D2630 |
May 9, 2017, 00:56 (GMT) |
DWM: share positions & normals in shading VBO. |
May 9, 2017, 00:38 (GMT) |
Cleanup: rename layer-names -> layer-uuid These names are created from a hash, don't confuse with actual layer names. |
May 9, 2017, 00:26 (GMT) |
DWM: Tangent support for editmesh |
Revision 3a3a897 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 8, 2017, 19:05 (GMT) |
Cleanup: Remove unused variables |
Revision a28bbb3 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 8, 2017, 18:45 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 0925574 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 8, 2017, 18:41 (GMT) |
Add clamp support for textures The texture is clamp using clamp of the UVs, because if we clamp the texture using GPU_texture_wrap_mode, any place where this texture is used would be affected. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021