March 26, 2017, 15:02 (GMT) |
Fix padding and align calculation for box layouts |
March 26, 2017, 13:26 (GMT) |
added support for liquid moving obstacles using same obvel setter as in smoke script. fractions left out for now |
March 26, 2017, 13:24 (GMT) |
removed high res clean up functions for liquid in theory with correct obvels no need to clear phi inside obs. if still needed, then maybe do this later in blender c code |
March 26, 2017, 10:52 (GMT) |
Cleanup: line length, assignment |
March 26, 2017, 09:19 (GMT) |
Fix: Ignore min flag for rows that require all available width |
March 26, 2017, 09:16 (GMT) |
Fix: Use "round" instead of "floor" in snapping UI to pixels |
March 26, 2017, 09:04 (GMT) |
Fix: Button's label can be NULL |
March 26, 2017, 07:08 (GMT) |
March 26, 2017, 00:47 (GMT) |
Disable zooming/pannig of HMD view while in camera perspective Applying zoom to projection matrix wouldn't be correct, applying it to the view matrix would work, but not easy to do it nicely. We'd also still miss vertical/horizontal offset since it's realized using lens shifting (= modifiying projection matrix), so that had to be applyied onto view matrix as well. Decided to just disallow paning and zooming completely for now, I don't think it would make much sense in camera perspective. |
March 26, 2017, 00:31 (GMT) |
Cleanup: simplify script path assignment |
March 26, 2017, 00:28 (GMT) |
PyAPI: add missing class registration |
March 26, 2017, 00:28 (GMT) |
PyAPI: debug-python check for missing class register Moving to manual class registration means its easier to accidentally miss registering classes. Now detect missing class registration and warn when running with `--debug-python` |
March 25, 2017, 22:03 (GMT) |
Fix HMD panel not visible after recent changes in master |
March 25, 2017, 21:15 (GMT) |
Merge branch 'master' into HMD_viewport Conflicts: source/blender/blenloader/intern/writefile.c source/blender/windowmanager/intern/wm_window.c |
March 25, 2017, 18:32 (GMT) |
Fix GHOST crash on X11 with recent DPI changes on some systems. |
March 25, 2017, 18:11 (GMT) |
Draw Manager: fix glitches when setting 3d cursor position by click. |
March 25, 2017, 18:11 (GMT) |
New Grid : Feature parity with old grid. Removed infinite details and went for decreasing details with the distance instead (like the axis aligned ortho view auto sized grid). Separate drawing of the Z axis into 2 pass (using shading group) to render ordered transparency with the main grid pass. |
March 25, 2017, 18:11 (GMT) |
New Grid: Fix depth fighting and remove some unused variables. |
March 25, 2017, 18:11 (GMT) |
Clay Engine: Cleanup Remove unused code. Fixed the amount of sample in the noise texture. Add a small optimisation. |
Revision fc2a85b by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 25, 2017, 17:35 (GMT) |
Add new shaders for strokes and prepare parameters. Note: The shader is not used yet. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021