Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3970 / 8462

March 26, 2017, 15:02 (GMT)
Fix padding and align calculation for box layouts
March 26, 2017, 13:26 (GMT)
added support for liquid moving obstacles

using same obvel setter as in smoke script. fractions left out for now
March 26, 2017, 13:24 (GMT)
removed high res clean up functions for liquid

in theory with correct obvels no need to clear phi inside obs. if still needed, then maybe do this later in blender c code
March 26, 2017, 10:52 (GMT)
Cleanup: line length, assignment
March 26, 2017, 09:19 (GMT)
Fix: Ignore min flag for rows that require all available width
March 26, 2017, 09:16 (GMT)
Fix: Use "round" instead of "floor" in snapping UI to pixels
March 26, 2017, 09:04 (GMT)
Fix: Button's label can be NULL
March 26, 2017, 07:08 (GMT)
re-adds the include "BLI_math.h" to custondata

It was removed here rBd52191616b5f
March 26, 2017, 00:47 (GMT)
Disable zooming/pannig of HMD view while in camera perspective

Applying zoom to projection matrix wouldn't be correct, applying it to
the view matrix would work, but not easy to do it nicely. We'd also
still miss vertical/horizontal offset since it's realized using lens
shifting (= modifiying projection matrix), so that had to be applyied
onto view matrix as well.
Decided to just disallow paning and zooming completely for now, I don't
think it would make much sense in camera perspective.
March 26, 2017, 00:31 (GMT)
Cleanup: simplify script path assignment
March 26, 2017, 00:28 (GMT)
PyAPI: add missing class registration
March 26, 2017, 00:28 (GMT)
PyAPI: debug-python check for missing class register

Moving to manual class registration means its easier to accidentally
miss registering classes.

Now detect missing class registration
and warn when running with `--debug-python`
March 25, 2017, 22:03 (GMT)
Fix HMD panel not visible after recent changes in master
March 25, 2017, 21:15 (GMT)
Merge branch 'master' into HMD_viewport

Conflicts:
source/blender/blenloader/intern/writefile.c
source/blender/windowmanager/intern/wm_window.c
March 25, 2017, 18:32 (GMT)
Fix GHOST crash on X11 with recent DPI changes on some systems.
March 25, 2017, 18:11 (GMT)
Draw Manager: fix glitches when setting 3d cursor position by click.
March 25, 2017, 18:11 (GMT)
New Grid : Feature parity with old grid.

Removed infinite details and went for decreasing details with the distance instead (like the axis aligned ortho view auto sized grid).
Separate drawing of the Z axis into 2 pass (using shading group) to render ordered transparency with the main grid pass.
March 25, 2017, 18:11 (GMT)
New Grid: Fix depth fighting and remove some unused variables.
March 25, 2017, 18:11 (GMT)
Clay Engine: Cleanup

Remove unused code.
Fixed the amount of sample in the noise texture.
Add a small optimisation.
March 25, 2017, 17:35 (GMT)
Add new shaders for strokes and prepare parameters.

Note: The shader is not used yet.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021