March 18, 2017, 00:56 (GMT) |
Object Mode: Add stencil test to remove object outlines inside the silouhette. It also adds nice occluded silouhette information for selected objects that are behind visible objects. This methods is really heavy because it needs to render the wires twices. |
March 18, 2017, 00:56 (GMT) |
Fix shader compilation. |
March 18, 2017, 00:56 (GMT) |
GPUTexture: Add support for depth_stencil textures. |
March 18, 2017, 00:56 (GMT) |
Eevee: Initial commit Basic support for lamps. Only diffuse. |
March 18, 2017, 00:56 (GMT) |
Draw Manager: Created a general fullscreen shader. |
March 17, 2017, 22:39 (GMT) |
Cleanup: use return args last and 'r_' prefix. |
March 17, 2017, 20:22 (GMT) |
Merge branch 'master' into app-templates |
March 17, 2017, 20:08 (GMT) |
CMake: install app-templates |
March 17, 2017, 18:14 (GMT) |
Gawain: remove PER_THREAD macro This attempt at TLS was leftover from an earlier prototype. It never worked with Blender's build system, and was defined to just exist, not to actually do anything. |
March 17, 2017, 16:18 (GMT) |
Add missing file |
March 17, 2017, 16:17 (GMT) |
Merge branch 'blender2.8' into topbar Conflicts: source/blender/editors/interface/resources.c |
March 17, 2017, 16:10 (GMT) |
Add tabs as standard button types NOTE: This is really a backend-only implementation, nothing is changed in the UI Adds a tab button-type and the basic drawing and handling code for it. More work needs to be done on it, but idea is to get in ready for usage in the topbar. Differential Revision: https://developer.blender.org/D1371 |
March 17, 2017, 15:19 (GMT) |
Merge branch 'workspaces' into topbar Conflicts: source/blender/blenloader/intern/writefile.c |
March 17, 2017, 15:09 (GMT) |
Merge branch 'blender2.8' into workspaces Conflicts: source/blender/blenloader/intern/writefile.c Adapted branch to changes in blender2.8 |
March 17, 2017, 14:38 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/editors/space_outliner/outliner_draw.c |
March 17, 2017, 13:59 (GMT) |
Fix wrong render layer used for multi-window setups |
March 17, 2017, 13:57 (GMT) |
Various icon adjustments |
March 17, 2017, 13:47 (GMT) |
Fix T50968: Cycles crashes when image datablock points to a directory See more details about root of the cause there: https://github.com/OpenImageIO/oiio/pull/1640 |
March 17, 2017, 13:19 (GMT) |
Fix crash when displaying tooltip of 'New Window' operator |
March 17, 2017, 11:39 (GMT) |
Avoid duplicating layout when activating workspace with used layout We now fall-back to the first un-used layout we can find, we only create a new one if none can be found. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021