Blender Git Loki

Kaikki Blender Git kommitit.

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February 10, 2017, 12:34 (GMT)
Cycles: Cleanup: Use less indentation by inverting condition
February 10, 2017, 12:34 (GMT)
Cycles: Calculate all vertex attribute after faces generation

This way the calculation is not spread over multiple places.
February 10, 2017, 12:34 (GMT)
Cycles: Cleanup: use vector instead of bare malloc

This way memory is more "manageable" and easier to follow.
February 10, 2017, 10:54 (GMT)
Alembic: fixed mistake in bounding box computation

By performing the Z-up to Y-up conversion, the change in sign of the
Z-coordinate swaps "minimum" and "maximum".
February 10, 2017, 10:52 (GMT)
Alembic: fixed mistake in bounding box computation

By performing the Z-up to Y-up conversion, the change in sign of the
Z-coordinate swaps "minimum" and "maximum".
February 10, 2017, 10:52 (GMT)
Alembic: using Base* instead of Object* to get selection

I also added some remarks & TODOs to indicate work in progress.
February 10, 2017, 10:52 (GMT)
Alembic: don't use parent_selected() to determine which object to export

The parent_selected() function mixed semantics of "needs to be exported"
and "is selected", which is confusing. Now just selected objects are
exported to Alembic; any parent transforms that are required were already
taken care of by other code.
February 10, 2017, 08:23 (GMT)
Fix some crashes when ID would reference itself.

Typical case: bones having constraints targetting other bones from same
armature. ID swap needs remapping here.

Really have to find something better than regular ID copy + swap + relinking
for override operations, this is horribly inneficient, complicated
and... most likely a nest of bugs and worms.

(pretty sure e.g. we still can generate same pointers during writefile
with current code :( ).
February 10, 2017, 04:56 (GMT)
Cycles Denoising: Add missing util header file to CMake
February 10, 2017, 04:56 (GMT)
Cycles Denoising: Fix wrong argument order that caused massive overblurring
February 10, 2017, 04:21 (GMT)
Force some free space in window for global topbar
February 10, 2017, 02:51 (GMT)
Merge branch 'blender2.8' into workspaces

Conflicts:
source/blender/blenkernel/intern/context.c
source/blender/blenkernel/intern/depsgraph.c
source/blender/blenkernel/intern/library_query.c
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/readfile.h
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/workspace/screen_context.c
source/blender/makesdna/intern/makesdna.c
source/blenderplayer/bad_level_call_stubs/stubs.c
February 9, 2017, 23:20 (GMT)
Cleanup: Use const for array argument
February 9, 2017, 23:17 (GMT)
Remove most (maybe all?) remaining yellow text

Decided to request the text color as argument for UI_fonstyle_draw
functions, rather than keeping it being another state to keep track of.
February 9, 2017, 21:25 (GMT)
Do not overide text
February 9, 2017, 21:18 (GMT)
Fix T50629 -- Add remove doubles to the cleanup menu

Also move it up in the verticies menu
February 9, 2017, 20:26 (GMT)
Fix missing highlights in 3D View

Things like selection outlines didn't work at all.

Caused by rBc973e8d2da5cf3f.
When splitting up bitflags, the equivalent to `foo->flag & (bar1 + bar2)` is
`(foo->flag1 & bar1) || (foo->flag2 & bar2)`, *not*
`(foo->flag1 & bar1) && (foo->flag2 & bar2)`.
Also, let's please avoid using '+' operator for bitwise operations, a
binary addition is a binary OR *with* cary, which can cause quite some damage.
February 9, 2017, 19:49 (GMT)
Fix object selection in 3D View
February 9, 2017, 19:39 (GMT)
Draw buttons for editing collections in outliner
February 9, 2017, 19:31 (GMT)
Support activating collections from outliner
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021