Revision 5ee901b by Lukas Stockner December 7, 2016, 03:53 (GMT) |
Merge remote-tracking branch 'origin/master' into experimental-build |
December 7, 2016, 03:21 (GMT) |
Cycles: Ensure we get a compiler error if data_init parameters fall out of sync Code isn't so pretty and the errors that we get if this does happen are kind of cryptic, but it's better than nothing. |
December 7, 2016, 00:04 (GMT) |
Add cent_poly_v3 function |
Revision 6c64d85 by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 6, 2016, 22:52 (GMT) |
Rename notifier category: NC_SCREEN -> NC_WORKSPACE |
Revision bdaf74c by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 6, 2016, 22:43 (GMT) |
Fix crash when duplicating window |
Revision 069be54 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 6, 2016, 22:30 (GMT) |
speed optimization for fractal boolean, about 10x (note, Inner UV might not work with fractal still) before there was a regression, 10 shards with default settings ~ 7 secs, now 100 in same time (left uv boxpacking out) |
Revision 476aeb6 by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 6, 2016, 22:14 (GMT) |
Manage screen creation within workspace-layout editor API |
December 6, 2016, 20:13 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoising Conflicts: intern/cycles/device/device_cpu.cpp intern/cycles/device/device_cuda.cpp intern/cycles/render/tile.cpp intern/cycles/render/tile.h |
December 6, 2016, 18:17 (GMT) |
Fix new scenes should have a default renderlayer |
December 6, 2016, 18:13 (GMT) |
Fix all unfreed memory |
Revision 788319b by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 6, 2016, 16:43 (GMT) |
Move ED_workspace_layout API into own file |
December 6, 2016, 15:37 (GMT) |
Final cleanup of read/write to have things in the right order (pure cosmetic) |
December 6, 2016, 15:20 (GMT) |
Fix write of nested LayerCollections (and DNA cleanup) |
December 6, 2016, 14:57 (GMT) |
Fix stupidest mistake (objects > filter_objects) |
December 6, 2016, 14:37 (GMT) |
Cycles :Cleanup, indentation |
Revision e56bfc2 by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 6, 2016, 14:36 (GMT) |
Fix crash when deleting layouts Behavior change: The layout we switch to when deleting another one now has to meet similar requirements as the one we choose for cycling layouts (Ctrl+Arrow left/right). E.g. no hidden screen will be activated. |
December 6, 2016, 13:48 (GMT) |
Fixing writing objects |
December 6, 2016, 13:48 (GMT) |
Depsgraph: Only re-schedule objects which are on visible layers Otherwise it's possible to cause infinite update loop in Cycles viewport. Gets a bit messy logic, need to revisit this.. |
December 6, 2016, 13:19 (GMT) |
Fix T50122: SEGFAULT: OCIO configuration typo leads to segfault |
December 6, 2016, 13:16 (GMT) |
Fix writing nested scene collections |
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