December 6, 2016, 12:43 (GMT) |
Fix T50003, Bevel makes non-manifold mesh. Problem was setting prev/next faces for edges around a vertex on valence-2 vertices. |
December 6, 2016, 07:57 (GMT) |
Cycles: Rename split_state and split_params Now these are `kernel_split_state` and `kernel_split_params`, as well as being references instead of pointers. This is to match `kernel_data`. |
Revision db07bce by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 6, 2016, 01:42 (GMT) |
Fix crash when toggling area fullscreen |
Revision 20809ec by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 6, 2016, 00:58 (GMT) |
Make layout cycling work (Ctrl+Arrow Left/Right) |
December 5, 2016, 23:39 (GMT) |
Rename angular hair spring things to hair instead of angular This is to make a clear distinction between the existing angular hair springs, and the new generic angular springs. |
Revision cd20acc by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 5, 2016, 23:36 (GMT) |
Make changing layout within workspace work |
December 5, 2016, 23:21 (GMT) |
Cycles: Replace utility macros with functions from util_types.h |
December 5, 2016, 23:04 (GMT) |
Fix T50020: adding a background image does not set image user data. |
December 5, 2016, 22:33 (GMT) |
UI: add a message to indicate when using a modifier that wasn't compiled. This adds a short message to the smoke, remesh and boolean modifiers' UI when trying to use them when their compilation was turned off. This was already implemented for the fluid and ocean simulation modifiers. This also makes the 'quick fluid' and 'quick smoke' operator abort and report when trying to use them when unavailable. |
December 5, 2016, 20:52 (GMT) |
Use pointer for master collection This allows this pointer to be used, otherwise the pointer is not written |
December 5, 2016, 19:43 (GMT) |
Rename: collections > scene/layer_collections |
December 5, 2016, 19:20 (GMT) |
Read/Write, first take |
Revision fceaa8f by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 5, 2016, 17:26 (GMT) |
Fix mistake in last (non-merge) commit |
Revision 1d04d5f by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 5, 2016, 17:22 (GMT) |
Merge branch 'blender2.8' into workspaces |
Revision 387bc54 by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) December 5, 2016, 17:14 (GMT) |
Make layout template only show layouts of current workspace Mainly had to do some changes to template_ID to make this work. It now supports setting a custom RNA collection to search the ID's in. |
December 5, 2016, 15:31 (GMT) |
Depsgraph: Use HIGH priority for scheduled tasks This kind of keeps threads "warmer" and should in theory give better cache coherency bringing some %% of speedup. It was already tested few months ago and it gave few % speedup in barber shop, but was reverted due to some bone popping. The popping is now fixed so it should be fine to use new scheduling policy. |
December 5, 2016, 15:30 (GMT) |
Depsgraph: avoid more transitive relations for rigid body simulation |
December 5, 2016, 15:03 (GMT) |
Depsgraph: Rigid body simulation doesn't need explicit time relation It'll be dependent on time via Time Source -> Rebuild RB World chain. |
December 5, 2016, 15:01 (GMT) |
Scale damping by spring length as well I had forgotten to scale the damping forces... This made for uneven damping on irregular meshes. |
December 5, 2016, 14:59 (GMT) |
Depsgraph: Avoid transitive relation from local transform to final There is always an uber eval node on the way. so we can avoid creating some relations here in order to speed up both construction time and evaluation. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021