Blender Git Loki

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November 24, 2016, 18:08 (GMT)
Merge branch 'master' into HMD_viewport
November 24, 2016, 17:07 (GMT)
Base list refcount with Bastien Montagne
November 24, 2016, 15:39 (GMT)
Cycles: Avoid divisions by zero in volume sampling code

Was giving huge artifacts in the barber shop file here in the studio,

Maybe not fully optimal solution, but committing it for now to have
closer look later.
November 24, 2016, 15:26 (GMT)
Fix reading collection objects and small refactors here and there
November 24, 2016, 14:50 (GMT)
collections.objects.link()
November 24, 2016, 12:47 (GMT)
Render API: Use RE_InitState for postprocessing operator
November 24, 2016, 12:45 (GMT)
Cycles: Improve tile highlighting when denoising after rendering
November 24, 2016, 12:43 (GMT)
Remove unused vector icons from RNA
November 24, 2016, 12:42 (GMT)
Cycles: Sync new filter settings when using denoising after rendering
November 24, 2016, 10:38 (GMT)
Use BLI_genericNodeN
November 24, 2016, 02:18 (GMT)
Cycles: Include the new headers for CUDA in CMake
November 24, 2016, 02:18 (GMT)
Cycles: Fix selective denoising
November 24, 2016, 00:14 (GMT)
Fix prefs UI when built w/o Cycles
November 23, 2016, 22:11 (GMT)
Give info on why "Use Device IPD" is disabled

Also renamed RNA properties and removed unneeded update function.
November 23, 2016, 18:10 (GMT)
Layers doversion: use 1, 2, 3, ... for new collections
November 23, 2016, 18:09 (GMT)
RNA: layer.collections[2].objects

This does not include objects from nested collections.
Missing bits: objects.link, objects.unlink
November 23, 2016, 17:26 (GMT)
Fix mem leak for recursive collections and get layer.bases and objects
to work

(also some base util functions, and a refactor to unify the functions
for nested and non nested collections)
November 23, 2016, 17:08 (GMT)
Couple of fix for case no device is available/active

Fixes:
* HMD device option using invalid value
* HMD view drawing on-screen info and using wrong matrices
* Hardly usable 3D view due to projection and modelview matrix being unit matrices
All issues where only visible when the HMD device option is set to 'None'
November 23, 2016, 16:53 (GMT)
Fixes for build options
November 23, 2016, 15:50 (GMT)
Removed the deprecated OpenVDB shader node for direct loading of .vdb files.

This node was already disabled. All vdb data should eventually be loaded
through the Cycles sync procedure as object data.

Specialized nodes for accessing voxel data may eventually be added again
for convenience, but these would just be advanced attribute nodes.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021