November 18, 2016, 17:23 (GMT) |
November 18, 2016, 16:48 (GMT) |
Depsgraph: Fix residue of debug-only code |
November 18, 2016, 15:04 (GMT) |
convert icon_draw_texture to gawain imm mode replacements |
November 18, 2016, 14:49 (GMT) |
Fix T50035: Minor interface bug: UV/ImageEditor - Paint Mode - Fill Brush Patch by @LucaRood, added some cleanup of DRAW/FILL conditions in this code too... |
November 18, 2016, 14:32 (GMT) |
Fix (unreported) bad handling of brush's fill threshold value. '1' threshold value would only allow to access a third of the basic 'color space' (from black to white, from 0.0 to 1.0 component values), when you expect it to access the whole range. Unfortunately, this needs a subversion bump to allow already defined brushes to keep exact same behavior! Also, did not change default value (0.2) for new brushes, think here keeping current one makes more sense. Thanks to @LucaRood for confirming the issue. |
November 18, 2016, 14:15 (GMT) |
Fix T50052: bpy.utils.unregister_module doesn't unregister classes of submodules in reload scenario. reload case would clear TypeMap before unregistering addons, which made all calls to unregister_module() to do absolutely nothing. |
November 18, 2016, 12:38 (GMT) |
Fix T50063: Editing driver's expression eliminates "Zero" number Disables trimming of trailing zeros in case button contains an expression. |
November 18, 2016, 11:38 (GMT) |
Implement multi-view stereo support for image empties Empty images were implemented to expand (and eventually replace) the background images functionalities. If we are ever to drop background images "image empties" should support stereo/multi-view as well. |
November 18, 2016, 11:03 (GMT) |
Fix potential NULL dereference in mesh sequence cache modifier. Reported by coverity. |
November 18, 2016, 10:55 (GMT) |
Fix copy/paste typo in new depsgraph object geometry builder (found by coverity). |
November 18, 2016, 08:45 (GMT) |
Fix double freeing of OpenVDB data from dangling pointers in device data. |
November 18, 2016, 05:40 (GMT) |
November 18, 2016, 03:49 (GMT) |
Moved UI_view2d_grid_draw() to immediate functions Part of T49043 Reviewers: krash, merwin Reviewed By: krash, merwin Differential Revision: https://developer.blender.org/D2360 |
November 18, 2016, 03:05 (GMT) |
OpenGL: textview port to immediate mode -> T49043 Updated the GL calls to the new immediate mode. I left some glcolor calls which I'm not sure wether thats right? Part of T49043 warm regards, Sebastian Witt Reviewers: merwin Reviewed By: merwin Tags: #bf_blender_2.8 Maniphest Tasks: T49043 Differential Revision: https://developer.blender.org/D2305 |
November 17, 2016, 23:12 (GMT) |
Move HMD view shading option to window manager level Was a bit ugly to have this in scene level, window manager isn't perfect either, but prefer it there. |
November 17, 2016, 22:06 (GMT) |
Move HMD panel into 3D View properties Still not a really perfect place since this is global, but can't think of a better one. More options will be added later on, so worth having an own panel. |
November 17, 2016, 21:10 (GMT) |
use new enum types in glutil & imm_util |
November 17, 2016, 20:03 (GMT) |
delete deprecated fdrawXORcirc function Only one place used it, and that place was dead code already. |
November 17, 2016, 19:44 (GMT) |
mark certain glutil functions as deprecated These will be removed before we ship 2.8 |
November 17, 2016, 19:00 (GMT) |
Cleanup: redundant index loop for monkey-create Also rename face vars (the faces aren't temp), and quiet old-style-definition warning. |
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Master Commits
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