November 17, 2016, 19:00 (GMT) |
BMesh: minor cleanup Comment & don't use dummy pointer. |
November 17, 2016, 19:00 (GMT) |
BMesh: avoid using temp array for face-area |
November 17, 2016, 15:37 (GMT) |
Depsgrpah: Fix missing animation update in movie clips |
November 17, 2016, 14:44 (GMT) |
Depsgraph: Move scene builder function to own file This way it's much easier to grasp what the graph actually contains. |
November 17, 2016, 14:29 (GMT) |
Fix T50060: New depsgraph does not update mask animation |
November 17, 2016, 14:11 (GMT) |
Depsgraph: Use utility macro to iterate over linked list This will be compiled into same exact code, just saves us from doing annoying type casts all over the place. |
November 17, 2016, 13:41 (GMT) |
Depsgraph: Move rig builder functions to own files Those routines are rather big and started to be annoying to have one big file. Should be no functional changes. |
November 17, 2016, 13:02 (GMT) |
Cycles: Rename collaborative denoising option |
November 17, 2016, 12:36 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoising |
November 17, 2016, 12:30 (GMT) |
Move registration of volumes from attributes out of the smoke sim logic. This bit of code will be the same for every potential source of volumetric data. |
November 17, 2016, 12:23 (GMT) |
Cycles: Cache NLM weights |
November 17, 2016, 09:12 (GMT) |
Cleanup of Blender sync code for OpenVDB volume attributes. Besides removing some debug printing lines, the code should also become easier to adapt to alternative sources of volume data beside the smoke sim. |
November 17, 2016, 03:13 (GMT) |
[MSVC] Preliminary VS2017 support. |
November 17, 2016, 01:17 (GMT) |
Fix T50001: auto tile size addon broken after Cycles GPU device changes. Adds a get_num_gpu_devices() utility function for the addon to use. |
November 16, 2016, 23:25 (GMT) |
Gawain: small note for future Vulkan work |
November 16, 2016, 21:56 (GMT) |
Convert console_draw.c to Gawain Reviewers: merwin Reviewed By: merwin Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D2276 |
November 16, 2016, 21:03 (GMT) |
Gawain: use PRIM_ and INDEX_ enums instead of GLenum For a few reasons: - separate enum sets for separate concepts - debug with symbolic names instead of 0x4e72 - prepare for a Vulkan future |
November 16, 2016, 20:33 (GMT) |
Fix T50051: Avoid crash when render grease pencil from VSE The renderpasses for grease pencil are not necessary when render from sequencer. This fix solves the GPF but we need to rethink the complete render process for grease pencil and integrate better in the render and composition workflow. Thanks to Dalai Felinto por helping in the debug and fixing of the problem. |
November 16, 2016, 20:18 (GMT) |
Gawain: use COMP_ instead of GL_ internally Because GLenum could be ANYTHING. We use our own enum type for components. |
November 16, 2016, 17:14 (GMT) |
Gawain: re-enable strict error checking in release builds Makes it easier for new volunteers to catch errors early. |
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Master Commits
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