Blender Git Commit Log

All Blender Git commits.

Page: 4143 / 8462

November 17, 2016, 19:00 (GMT)
BMesh: minor cleanup

Comment & don't use dummy pointer.
November 17, 2016, 19:00 (GMT)
BMesh: avoid using temp array for face-area
November 17, 2016, 15:37 (GMT)
Depsgrpah: Fix missing animation update in movie clips
November 17, 2016, 14:44 (GMT)
Depsgraph: Move scene builder function to own file

This way it's much easier to grasp what the graph actually contains.
November 17, 2016, 14:29 (GMT)
Fix T50060: New depsgraph does not update mask animation
November 17, 2016, 14:11 (GMT)
Depsgraph: Use utility macro to iterate over linked list

This will be compiled into same exact code, just saves us from
doing annoying type casts all over the place.
November 17, 2016, 13:41 (GMT)
Depsgraph: Move rig builder functions to own files

Those routines are rather big and started to be annoying to have
one big file.

Should be no functional changes.
November 17, 2016, 13:02 (GMT)
Cycles: Rename collaborative denoising option
November 17, 2016, 12:36 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoising
November 17, 2016, 12:30 (GMT)
Move registration of volumes from attributes out of the smoke sim logic.

This bit of code will be the same for every potential source of volumetric
data.
November 17, 2016, 12:23 (GMT)
Cycles: Cache NLM weights
November 17, 2016, 09:12 (GMT)
Cleanup of Blender sync code for OpenVDB volume attributes.

Besides removing some debug printing lines, the code should also become
easier to adapt to alternative sources of volume data beside the smoke sim.
Revision 16e2c0e by lazydodo (master)
November 17, 2016, 03:13 (GMT)
[MSVC] Preliminary VS2017 support.
November 17, 2016, 01:17 (GMT)
Fix T50001: auto tile size addon broken after Cycles GPU device changes.

Adds a get_num_gpu_devices() utility function for the addon to use.
Revision 86f435d by Mike Erwin (master)
November 16, 2016, 23:25 (GMT)
Gawain: small note for future Vulkan work

November 16, 2016, 21:56 (GMT)
Convert console_draw.c to Gawain

Reviewers: merwin

Reviewed By: merwin

Tags: #bf_blender_2.8

Differential Revision: https://developer.blender.org/D2276
Revision b1f700d by Mike Erwin (master)
November 16, 2016, 21:03 (GMT)
Gawain: use PRIM_ and INDEX_ enums instead of GLenum

For a few reasons:
- separate enum sets for separate concepts
- debug with symbolic names instead of 0x4e72
- prepare for a Vulkan future
November 16, 2016, 20:33 (GMT)
Fix T50051: Avoid crash when render grease pencil from VSE

The renderpasses for grease pencil are not necessary when render from
sequencer.

This fix solves the GPF but we need to rethink the complete render
process for grease pencil and integrate better in the render and
composition workflow.

Thanks to Dalai Felinto por helping in the debug and fixing of the
problem.
Revision 36ac979 by Mike Erwin (master)
November 16, 2016, 20:18 (GMT)
Gawain: use COMP_ instead of GL_ internally

Because GLenum could be ANYTHING. We use our own enum type for components.
Revision 7aa82e7 by Mike Erwin (master)
November 16, 2016, 17:14 (GMT)
Gawain: re-enable strict error checking in release builds

Makes it easier for new volunteers to catch errors early.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021