June 25, 2021, 20:56 (GMT) |
Fixes a warning where dst array size was wrong in the signiture of BLI_str_format_attribute_domain_size. Reviewer: Hans Goudey (Hoogly Boogly) Differential Revision: https://developer.blender.org/D11710 |
June 25, 2021, 18:49 (GMT) |
Sculpt Dyntopo: fix bug in dyntopo brush spacing. |
June 25, 2021, 18:13 (GMT) |
Fix crash with disabled nodes modifier |
June 25, 2021, 17:37 (GMT) |
UI: Improved File Browser Preview Image Scaling This patch enables sample filtering when scaling preview images in File Browser, improving the result a bit. Reduces blockiness and other artifacts when enlarging the images. see D11706 for details and examples. Differential Revision: https://developer.blender.org/D11706 Reviewed by Julian Eisel |
June 25, 2021, 17:25 (GMT) |
Fixed bug where making a cut near VECT handles alters shape |
June 25, 2021, 17:15 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
June 25, 2021, 17:11 (GMT) |
Cleanup: Clang format |
June 25, 2021, 16:47 (GMT) |
Cycles: add view layer option to disable motion blur, in the Filter panel |
June 25, 2021, 16:42 (GMT) |
Cleanup: make format string.c still needs cleanup, but I will leave to the original author of the latest chagnes to do it since it needs some tags to skip formatting. |
June 25, 2021, 15:57 (GMT) |
Cleanup: Remove outdated comment |
June 25, 2021, 15:56 (GMT) |
Enable new button in geometry node editor for curves |
June 25, 2021, 15:52 (GMT) |
Fix T87185: value assigned to modal Scale does not work properly `t->values` does not necessarily represent a final value of the transformation, as each mode treats this value differently. So, unfortunately, we cannot have a generic offset solution for modal transform operations. Offset needs to be handled by each mode. Note: Currently only, `Move`, `Rotate` and `Resize` support this. |
June 25, 2021, 15:34 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
June 25, 2021, 14:53 (GMT) |
Initial SpirV log parsing. Still work in progress. |
June 25, 2021, 14:25 (GMT) |
Fix Cycles X interop on non-OpenGL device Graphics interop for non-display GPU got broken with the CUDA streams addition. Now we create interop object via the queue, so its possible to use proper CUDA stream for mapping/unmapping. Not sure why adding extra context synchronization did not resolve the issue, but this change seems to make sense anyway. Here its only reproducible with non-display GPU (for which it was needed to tweak `should_use_graphics_interop()`). But some time ago there reports about missing image in the viewport, so could be related. Differential Revision: https://developer.blender.org/D11705 |
June 25, 2021, 14:08 (GMT) |
Refactor: Move Cycles X CUDA interop class to own file No functional changes. Isolates logic, makes it easier to adopt for coming changes. |
June 25, 2021, 14:01 (GMT) |
Moved shader compilation flag to cmake. Migration of the shaders can take a long time. During this time it you won't be able to start most GPU tests or Blender. This switch will enable the compilation of the shader to other developments can still happen. `WITH_VULKAN_SHADER_COMPILATION` Default is OFF. Enable when migrating shaders. |
June 25, 2021, 13:56 (GMT) |
Fix T89430: Realizing NURBS curve instances is broken The "copy_data" function for nurbs splines was incorrect, it always set the destination's knots vector as "not dirty," even if the source's was. |
June 25, 2021, 13:52 (GMT) |
Vulkan: Patched gl_VertexID to gl_VertexIndex. |
June 25, 2021, 13:41 (GMT) |
Merge branch 'master' into soc-2021-uv-editor-improvements |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021