Blender Git Loki

Kaikki Blender Git kommitit.

Page: 515 / 8462

June 24, 2021, 05:53 (GMT)
Cleanup: correct variable name in comments
June 24, 2021, 05:53 (GMT)
Cleanup: use '#if 0' for commented code-block
June 24, 2021, 05:34 (GMT)
Fixed bug where cut doesn't work on cyclic curves
June 24, 2021, 05:32 (GMT)
bli: generational_arena: ConstIterator

ConstIterator is an iterator where the Iterator cannot change the value stored by the iterator.
Revision de6c650 by YimingWu (master)
June 24, 2021, 05:17 (GMT)
LineArt: Bound box visibility check when loading

This patch enables bound box check when loading geometry
into line art. Works with overscan as well. Will discard
object if its bbox completely lies in one side of the
clipping space frustum.

Reviewed by: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D11545
Revision de05e26 by YimingWu (master)
June 24, 2021, 05:09 (GMT)
Line Art: Discard out of frame edges.

For scenes that have a lot of edges, this could potentially
save some time generating individual strokes that are outside
camera frustum.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D11525
June 24, 2021, 05:00 (GMT)
adaptive_cloth: test: mesh: read(), fails, need to find fix
June 24, 2021, 04:28 (GMT)
Merge branch 'master' into temp-geometry-nodes-curve-deform-node
June 24, 2021, 03:07 (GMT)
Fix unused variable warning
June 23, 2021, 23:37 (GMT)
- changes based on review by Hans Goudey.
June 23, 2021, 22:58 (GMT)
Add comments, minor cleanup, remove debug statements
June 23, 2021, 22:48 (GMT)
Merge branch 'master' into refactor-vertex-group-names
June 23, 2021, 22:42 (GMT)
Refactor: Move vertex group names to object data (WIP)

As explained in T88951, the list of vertex group names is currently
stored separately per object, even though vertex group data is stored
on the geometry. This tends to complicate code and cause bugs,
especially as geometry is created procedurally and tied less closely
to objects.

This commit moves the storage of `bDeformGroup` to `Mesh`, `Lattice`,
and `bGPdata` instead of `Object`. In order to avoid dramatically
changing existing code, I introduced a helper function to access the
list of names given just the object.

TODO:
- Move the active group index to the object as well.
- Possibly move the Python API for vertex groups to object data.

Differential Revision: https://developer.blender.org/D11689
June 23, 2021, 22:40 (GMT)
- changes based on review by Hans Goudey.
June 23, 2021, 22:10 (GMT)
Fix failure when baking actions with Bendy Bones

682a74e0909ba renamed Bendy Bones properties and replaced existing float
properties with float-vector properties. This updates the property names used
by the action baking operator (`NLA_OT_bake`).
June 23, 2021, 22:04 (GMT)
Merge branch 'nv-usd-importer' of https://gitlab-master.nvidia.com/omniverse/blender into omniverse
June 23, 2021, 22:01 (GMT)
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into nv-usd-importer
June 23, 2021, 21:39 (GMT)
USDStageReader minor cleanup.

Using 'if' instead of 'else if' for consistency.
June 23, 2021, 21:13 (GMT)
Merged latest branch usd-importer-T81257-merge.
June 23, 2021, 21:02 (GMT)
cmake: use extern 'wayland-protocols' if system version is insufficient
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021