Blender Git Loki

Kaikki Blender Git kommitit.

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Revision 9fef934 by Hans Goudey (master)
May 20, 2021, 16:20 (GMT)
Merge branch 'blender-v2.93-release'
Revision 991a1cd by Hans Goudey (master)
May 20, 2021, 16:17 (GMT)
Fix T87316: No undo push for clicking on attribute name

Since there is a special callback for assigning the name from the
search box, and the callback doesn't call an operator or something
else that would do an undo push, I think the solution is to do it
manually here.

Another option would be adding the button flag "UI_BUT_UNDO", which
isn't set by default for search buttons, but that gives us ugly names for
the undo steps, so an explicit push is better in this case.

Differential Revision: https://developer.blender.org/D11190
May 20, 2021, 16:07 (GMT)
Improve comments and naming
May 20, 2021, 15:50 (GMT)
Attempt to investigate potential issue in tests on Windows.
May 20, 2021, 15:43 (GMT)
Merge branch 'master' into experimental-build
Revision cd16123 by YimingWu (master)
May 20, 2021, 15:35 (GMT)
GPencil: Adding length modifier.

Reviewed By: Antonio Vazquez (antoniov)

Differential Revision: https://developer.blender.org/D8264
May 20, 2021, 14:39 (GMT)
Improve SharedOperationBuffers methods naming and add doc comments
May 20, 2021, 14:38 (GMT)
Improve get_area_of_interest doc comments and signature
May 20, 2021, 14:05 (GMT)
Fix T87947: Trasnform: Keyboard input uses view orientation

When activated in modal, `translate`, `resize`, `rotate`, `shear` and
`edge_rotate_normal` use a different orientation than the set in scene.

This orientation needed to match since some of these modes can be switched
during operation.

The default orientation for these modes was `V3D_ORIENT_VIEW`.

And this changed when finishing the `translate` and `resize` to
`V3D_ORIENT_GLOBAL`.

But this could cause inconsistencies when inputting values from the
keyboard.

The solution now is to change the orientation when you change the mode.

---
Note: Although the user can expect the value entered to reflect the
orientation set in the scene, it would require a lot of changes and would
not be really useful.
May 20, 2021, 14:05 (GMT)
Cleanup: Use enum to indicate the current orientation

Improves readability.
May 20, 2021, 14:04 (GMT)
Fix T88345: Blender crash on GPUFrameBuffer creation

Misuse of indexes.

`color_attachements` has only color ones while `config` has color and depth.
May 20, 2021, 14:03 (GMT)
Fix T88365: GPUTexture.read returning a buffer with wrong size

The pixel components were not being considered.
May 20, 2021, 14:03 (GMT)
Fix T88313: GPencil reproject operator projecting on the wrong surface

`ray_start` must start at the position of the gpencil point.
May 20, 2021, 12:41 (GMT)
Merge branch 'master' into profiler-editor
May 20, 2021, 12:39 (GMT)
Cleanup: rename incorrectly named experimental feature flag

The `WITH_GEOMETRY_NODES` flag does not make sense anymore,
it is just protecting the `Simulation` data block that is not used
currently.
May 20, 2021, 12:05 (GMT)
Move execute_work mutex and condition to class scope

May 20, 2021, 11:02 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
May 20, 2021, 11:00 (GMT)
Merge remote-tracking branch 'origin/blender-v2.93-release'
May 20, 2021, 10:57 (GMT)
Fix T86193: Bake Action, wrong rotation order for bones

Use bone rotation order to compute the baked rotation. This fixes a bug
introduced in rB0e85d701c654, where the object rotation order was
applied to the bone.

Maniphest Tasks: T88359, T86193

Reviewed By: sybren, GuiltyGhost, #animation_rigging

Differential Revision: https://developer.blender.org/D11282
May 20, 2021, 10:34 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021