July 26, 2021, 07:58 (GMT) |
macOS: use -fno-strict-aliasing for all build types. The old code was added in {rBbaa4a9c7d4dd} While the hotfix committed in {rB2ddecfffc3d3a3a1db4ae45e8665ca} fixed the id_management test, the correct reason was found at https://bugs.llvm.org/show_bug.cgi?id=47984 This matches the behavior on Linux. |
July 26, 2021, 07:55 (GMT) |
Fix object "Set Origin" operating on linked library data Regression in d25747ee751096de2e417a7da1316bf5bf81c25a |
July 26, 2021, 07:52 (GMT) |
July 26, 2021, 07:51 (GMT) |
June 30, 2021, 07:01 (GMT) |
Fix T89405: Viewport Render Preview glitching (AMD) AMD Drivers didn't report an additional space in the renderer. This made testing for the HQ workaround fail and the issue appeared back on certain cards. This fix will test with surrounding spaces or if the renderer name endswith the given string. If any of these are the case the hq normals workaround will be enabled. Original patch {2262d6c45adf}. |
June 30, 2021, 06:21 (GMT) |
June 30, 2021, 06:20 (GMT) |
Fix invalid polygon normal array access building bake data Pre computed normals index wasn't properly aligned. Regression from 2ec00ea0c1be1ace7cd0c7b68e43cc8e87dd07c7. |
June 16, 2021, 11:36 (GMT) |
Versionbump: Blender 2.83.17-rc |
June 15, 2021, 08:46 (GMT) |
Versionbump: 2.83.16-release |
June 9, 2021, 11:01 (GMT) |
Fix T77651: Black screen on Blender startup on ChromeOS Apparently `textureSize` doesn't work with `sampler1DArray` on this OS. Thanks to @dave1853 for finding the source of the problem. |
June 9, 2021, 10:57 (GMT) |
Fix T88813: Scalable allocator not used on win10 Due to the way we ship the CRT on windows TBB's malloc proxy was unable to attach it self to the memory management functions on windows 10. This change moves ucrtbase.dll out of the blender.crt folder and back into the main blender folder to side step some undesirable behaviour on win10 making TBB once more able to attach it self. Having this work again, should give a speed boost in memory allocation heavy workloads such as mantaflow. For details on how this only failed on Win10 see T88813 |
June 1, 2021, 12:02 (GMT) |
May 31, 2021, 06:46 (GMT) |
Added v2.83 pipeline config for new buildbot. |
May 21, 2021, 06:13 (GMT) |
Fix T88227: Eevee not working on AMD 535 cards. Enabled HQ normals workaround for this specific configuration. |
May 21, 2021, 06:12 (GMT) |
Fix T88190: Freed memory use when iterating over id-properties The id-property iterator referenced a PyObject pointer without increasing it's user count - allowing for errors if the value goes out of scope during iteration. |
May 21, 2021, 06:09 (GMT) |
Fix memory leak in Python IDproperty iterator Looping over IDProperty keys or calling iteritems leaked memory. Error in original Python idproperty support from 8768707610fbc1cea2bde069cdfd6d3f3e2fc522 |
May 21, 2021, 06:09 (GMT) |
May 21, 2021, 06:06 (GMT) |
Fix T88145: Dynamic Paint initial color using vertex color not working as expected Mistake in {rBe48c4d73d378}. Was using the vertex index as a lookup for the loop color (instead of the loop index). (Issue was not present in original D1429 btw). Maniphest Tasks: T88145 Differential Revision: https://developer.blender.org/D11212 |
May 21, 2021, 05:55 (GMT) |
Version bump 2.83.16 rc. |
May 20, 2021, 17:08 (GMT) |
macOS build: set minimum deployment target correctly Equivalent of D11323 for 2.83. Make `CMAKE_OSX_DEPLOYMENT_TARGET` independent of buildbot settings and always set to 10.11. That fixes the launch error on OS older than buildbot's. Maniphest Tasks: T88419 Differential Revision: https://developer.blender.org/D11328 |
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