Blender Git Loki

Blender Git commits from all branches.

Page: 101 / 2888

September 12, 2021, 18:41 (GMT)
DRW: Add barebone realtime compositor engine

This is just the initial commit. Compositor just clears the framebuffer to
red.
September 12, 2021, 18:00 (GMT)
Compositor: Add support for canvas compositing

This patch adds functionality for operations that require pixels
translation or resizing on "Full Frame" mode, allowing to adjust
their canvas within the output canvas. It fixes current cropping
issues in translate, scale, rotate and transform nodes by adjusting
their canvas to the result, instead of the input canvas.
Only the scale node canvas is limited to the scene output
resolution size for performance reasons as there are many
operations that require their whole input to be rendered.

Operations output buffer is still always on (0,0) position for
easier image algorithm implementation, even when operation
canvas is not.
September 12, 2021, 17:37 (GMT)
EEVEE: Fix compiler errors in Windows

September 12, 2021, 17:26 (GMT)
Merge branch 'image-transform' into temp-vse-preview-transform
September 12, 2021, 17:26 (GMT)
Fix select operator removing strips
September 12, 2021, 17:18 (GMT)
Compositor: Replace resolution concept by canvas

This is a code refactor in preparation of supporting canvas
compositing.

No functional changes, all canvases are at (0, 0) position matching
tiled implementation.
September 12, 2021, 17:03 (GMT)
Merge branch 'image-transform' into temp-vse-preview-transform
September 12, 2021, 16:33 (GMT)
Add option to disable image outline overlay.
September 12, 2021, 16:31 (GMT)
Simplify normal node based on changes to normal storage
September 12, 2021, 16:31 (GMT)
More progress moving vertex normals out of MVert
September 12, 2021, 16:16 (GMT)
Fix incorrect outline width
September 12, 2021, 16:10 (GMT)
Fix incorrect initial origin value
September 12, 2021, 16:05 (GMT)
Make selection work more like in 3D editor
September 11, 2021, 21:20 (GMT)
Merge branch 'master' into temp-vert-normals-cleanup
September 11, 2021, 20:38 (GMT)
Dyntopo sculpt: fix bug with boundary flags
September 11, 2021, 18:16 (GMT)
Knife: Moved code to world space

This patch migrates the knife tool code to use world space coordinates instead of object space.
This is required to implement the ability to cut across multiple objects at once and the ability to use the geometry of other objects as a cutting reference.

This introduces precision errors for objects with very large scale or location, however it may be possible to add a switch between world space and object space coordinates depending on whether the user is in multi-object edit mode or not.
September 11, 2021, 13:16 (GMT)
Compositor: Fix crash when hashing unconnected operations

It was causing some tests to fail when enabling Full Frame mode.
September 11, 2021, 13:16 (GMT)
Compositor: Full frame previews

Adds full frame implementation to PreviewOperation.

Part of T88150.
September 11, 2021, 11:23 (GMT)
LineArt: Cleanup trimming patch.
September 11, 2021, 11:07 (GMT)
LineArt: Cleanup smooth patch.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021