November 16, 2019, 15:20 (GMT) |
GPencil: Change default material names in conversion |
November 16, 2019, 15:20 (GMT) |
GPencil: Add Merge and Convert to Material context menu |
November 16, 2019, 15:11 (GMT) |
GPencil: Create Palettes from Vertex Color |
November 16, 2019, 11:26 (GMT) |
Merge branch 'master' into greasepencil-object |
November 16, 2019, 11:24 (GMT) |
Gpencil: Convert Materials to Vertex Color mode Instead to use the materials to define colors, this convert the color to use Vertex Color and merge materials by type. Textured strokes (not stencil mask) and fill not solid are not converted. |
November 15, 2019, 23:29 (GMT) |
Overlay Engine: Edit Text |
November 15, 2019, 23:28 (GMT) |
Overlay Engine: Edit Curve / Surface |
November 15, 2019, 19:24 (GMT) |
Overlay Engine: Fix warnings |
November 15, 2019, 17:00 (GMT) |
Overlay Engine: Motion Path - Now working with Alt+B clipping - Now scalling with DPI setting |
November 15, 2019, 16:47 (GMT) |
Fix Assert from missing UBO bind |
November 15, 2019, 16:01 (GMT) |
Cleanup: Detailed comments on selection helpers & simplify logic |
Revision e81dbba by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 15, 2019, 15:09 (GMT) |
add missing static keywords |
Revision 2d4f820 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 15, 2019, 15:03 (GMT) |
optimize Get Nearest Point when the object is the same for every element |
Revision 3ecb692 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 15, 2019, 15:03 (GMT) |
fix task scheduling |
November 15, 2019, 15:00 (GMT) |
Merge branch 'master' into greasepencil-object |
November 15, 2019, 14:54 (GMT) |
Deinitialisation of Blender |
Revision ca1de7f by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 15, 2019, 14:30 (GMT) |
use more global external data cache |
Revision be57a27 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 15, 2019, 14:28 (GMT) |
fix Map Range clamping |
November 15, 2019, 14:14 (GMT) |
Header guard #define |
November 15, 2019, 14:14 (GMT) |
More feedback from Sergey |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021