November 7, 2019, 18:25 (GMT) |
GPencil: Use Brush color for Tint tool cursor |
November 7, 2019, 18:24 (GMT) |
GPencil: Use Brush size for cursor in Vertex Paint mode |
November 7, 2019, 18:13 (GMT) |
GPencil: Fix Palette panels for Vertex Paint |
November 7, 2019, 17:06 (GMT) |
Merge branch 'master' into greasepencil-object |
November 7, 2019, 17:05 (GMT) |
GPencil: Use right Paint for Vertex Paint mode |
November 7, 2019, 17:00 (GMT) |
GPencil: Fix default palette for Vertex Paint mode |
November 7, 2019, 17:00 (GMT) |
GPencil: Basic Vertex Color mode working Still pending panels and tools |
November 7, 2019, 17:00 (GMT) |
GPencil: More Keymap changes for Vertex Color |
November 7, 2019, 17:00 (GMT) |
GPencil: Fix brush icons |
November 7, 2019, 16:59 (GMT) |
GPencil: Solve problem with Keymap missing |
November 7, 2019, 16:59 (GMT) |
GPencil: Add versioning code for new tool |
November 7, 2019, 16:59 (GMT) |
GPencil: More changes to keymaps and tools |
November 7, 2019, 16:59 (GMT) |
GPencil: First steps to create a new Vertex Mode |
November 7, 2019, 16:44 (GMT) |
Overlay Engine: Add Camera & Stereo Camera This change a few thing: - This fixes the toe-in convergence plane drawing issue. - The volume wires are drawn without depth write to avoid Z-fighting. |
November 7, 2019, 15:25 (GMT) |
Merge branch 'master' into asset-engine |
Revision 470a2ce by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 7, 2019, 14:17 (GMT) |
fix compile error |
Revision 4e0b5fd by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 7, 2019, 13:03 (GMT) |
cleanup |
Revision eada832 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 7, 2019, 12:59 (GMT) |
make AttributesInfo non copy and non movable |
Revision 9116016 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 7, 2019, 12:48 (GMT) |
rename GET_TYPE to CPP_TYPE |
Revision bef3e00 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 7, 2019, 12:38 (GMT) |
use monotonic allocator for network builder |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021