Revision 84baab0 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 18, 2019, 15:46 (GMT) |
remove unused code |
Revision 838ac48 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 18, 2019, 15:40 (GMT) |
cleanup |
Revision 5151d05 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 18, 2019, 15:37 (GMT) |
cleanup |
Revision 53d3d32 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 18, 2019, 15:31 (GMT) |
use MF prefix in more places |
Revision 9dbe43f by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 18, 2019, 15:23 (GMT) |
start using MF prefix for some classes |
Revision 3631001 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 18, 2019, 15:08 (GMT) |
allow passing destruct_ptr to OwnedResources |
Revision 2f6ea75 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 18, 2019, 14:46 (GMT) |
move destruct_ptr to BLI |
October 18, 2019, 13:46 (GMT) |
GPencil: Fix compiler error The icon must be added only when the icon is cretaed or the make fails. |
Revision d0dd083 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 18, 2019, 13:08 (GMT) |
multi function with constant output |
October 18, 2019, 12:55 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-cleanup |
October 18, 2019, 12:45 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-cleanup |
October 18, 2019, 12:43 (GMT) |
Fix T70740: Clicking on proxy bone makes original one jump to initial location Caused by what appears to be a missing flush from evaluated bone back to original, which then makes it so copy-on-write operation happening after click (to synchronize selection flags) pushes original bone to its initial position. Differential Revision: https://developer.blender.org/D6051 |
October 18, 2019, 12:43 (GMT) |
Node shader wrapper: use 'Non-Color' profile for BW textures inputs. All the single-value texture inputs of Principled BSDF node should use non-color colorspace profile, not sRGB one (issue raised in https://blender.stackexchange.com/questions/155617, thanks). That also revealed another issue - since those color space settings are stored at the image level itself, not the node one, we need to duplicate those image data-blocks when we use same picture for e.g. base color (sRGB) and specular (non-color) inputs... For now using a basic mechanism for that, might generate several extra, uneeded copies of the image ID, but that?s better than breaking custom settings and such. Note that while this will modify the behavior of the impporters using that node wrapper, no change should be needed in IO add-ons themselves. |
October 18, 2019, 12:43 (GMT) |
Fix T69182: Auto-Smooth does not work on Alembic meshes without normals The auto-smoothing flag can now be used by artists when the Alembic file does not contain custom loop normals. - Auto-smoothing disabled: mesh is flat-shaded. - Auto-smoothing enabled: works as usual; set angle to 180� to ensure a 100% smoothed mesh. |
October 18, 2019, 12:43 (GMT) |
Fix T70887: GPencil edit lines are not displayed in the right place The lines were not using the matrix to calc the tarnsformation. |
October 18, 2019, 12:43 (GMT) |
Fix T70739: Make Library Override doesn't re-target Armature constraints. Missing one step (collection prop itself) in RNA hierarchy of properties leading to those armature object pointers... |
October 18, 2019, 12:43 (GMT) |
Cleanup: spelling Also remove historic bftgl reference. |
October 18, 2019, 12:43 (GMT) |
Fix invalid flag check Cast occurs first, making any flag enable this option. |
October 18, 2019, 12:43 (GMT) |
Cleanup: shadow warning |
October 18, 2019, 12:43 (GMT) |
GPencil: Fix unreported performance issue with relative onion mode When the relative mode was used, the calculation of the total number of vertices was not done and it was using the total number of vertices in the datablock. This worked for small files, but with complex files the time to allocate all the data was too long and the performance was very bad. Now, for relative mode the real number of vertex is calculated. Also fixed the same problem when onion and multiedit is enabled. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021