Blender Git Commits

Blender Git commits from all branches.

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June 17, 2017, 00:37 (GMT)
RNA: remove manipulator arg

There is no need since 'self' is the manipulator.
(was left in from these callbacks being attached to manipulator-group).
June 17, 2017, 00:25 (GMT)
RNA wrap wmManipulator.setup callback
June 17, 2017, 00:24 (GMT)
Merge branch '28' into custom-manipulators
June 16, 2017, 21:00 (GMT)
do not check constraint islands in case constraint collision is activated (allow self collision)
June 16, 2017, 20:32 (GMT)
Added 2D shape topology detection, first silhouette geometry gets created. Use with alt+leftclick within sculpting mode.
--Experimental/Broken--
June 16, 2017, 20:00 (GMT)
check for availability of "constraint_type" in DNA struct, if not there set default value "fixed"
June 16, 2017, 18:37 (GMT)
Final Implementation of method one with few editing
June 16, 2017, 16:43 (GMT)
added constraint type setting for FM constraints

previously there was only a cluster constraint setting
June 16, 2017, 10:21 (GMT)
added Dissolve plastic constraints option, only relevant for external mode
June 16, 2017, 09:13 (GMT)
added particle velocity scaling
June 16, 2017, 08:48 (GMT)
Add same new ID freeing API as copying one.

Idea is the same, looks like it will be a tad simpler than with copy
though, since we should not need to change each ID type freeing func, as
ID usercount handling is done in main BKE_library code (would like to do
that for copy as well, but it's not that simple).
June 16, 2017, 08:48 (GMT)
On second thought, avoid adding new stuff to ID.

We can extend ID->tag and store there our few alloc-related tags.
June 16, 2017, 08:48 (GMT)
Fleshing a bit new copy logic (using Object datablock as Guinea pig).
June 16, 2017, 08:48 (GMT)
Layout initial ideas/code structure of new ID copying.
June 16, 2017, 07:50 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 16, 2017, 06:32 (GMT)
Remove upper limit of stroke thickness
June 15, 2017, 22:51 (GMT)
Merge branch '28' into custom-manipulators
June 15, 2017, 22:44 (GMT)
Missed in recent removal of face-maps
June 15, 2017, 22:44 (GMT)
Very minor edit (2.8 sync)
June 15, 2017, 22:02 (GMT)
Remove face-map / armature integration

Since we're unlikely to use this, it's tedious to keep so many
differences from 'blender2.8' branch.

Currently the only difference between this
branch and 2.8 is RNA/Python work-in-progress integration.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021