Revision f8a4d0b by Sybren A. Stüvel April 5, 2017, 13:05 (GMT) |
Renamed create_rotation_matrix to create_swapped_rotation_matrix and more: Also replaced the bool param "to_yup" with "AbcAxisSwapMode mode", so that it's more explicit that axes are swapped. Also added unittests for create_swapped_rotation_matrix. |
Revision 47af535 by Sybren A. Stüvel April 5, 2017, 12:59 (GMT) |
CMake: Fixed order of bf_alembic in SETUP_BLENDER_SORTED_LIBS bf_alembic depends on bf_bmesh, and should therefore be above it. |
April 5, 2017, 11:43 (GMT) |
save and load obstacle velocities (for standalone mode) |
April 5, 2017, 10:15 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting |
April 5, 2017, 10:11 (GMT) |
added union in sculpt session for modes. Sculpt fields could use some tidying, but that might be outside the scope of this branch. Swapped out some free patterns with MEM_SAFE_FREE. Swapped a long out for an int, since there's no size difference. |
April 5, 2017, 09:41 (GMT) |
Remove USE_IMM ifdefs |
April 5, 2017, 09:31 (GMT) |
Finish of removal of GLU deps Will commit full removal next |
April 5, 2017, 09:08 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
April 5, 2017, 06:39 (GMT) |
Fix workspace mode syncing Toggling off a mode didn't correctly update the workspace. |
April 5, 2017, 05:22 (GMT) |
fix ps->go = false; |
April 5, 2017, 05:00 (GMT) |
fixed masking bug, & pbvh freeing bug. Still trying to figure out grids... |
April 5, 2017, 03:54 (GMT) |
initial commit: call the `playanim_window_open` only once immInit should only be called once per application. However, immediate mode only works if a GHOST window is created. But every time you drop a video in the anim player, `GHOST_DisposeWindow` is called and a new window is created next. Forcing destroy and init a new immediate mode context : This patch changes the order of things. And call `GHOST_SetClientSize` intead `GHOST_CreateSystem`, `GHOST_CreateEventConsumer`, `GHOST_AddEventConsumer` and `playanim_window_open`. |
April 5, 2017, 03:16 (GMT) |
Support clipping for dial widgets Apply changes from @Severin's recent commit ebe1b4f1 to dial widgets. |
April 5, 2017, 01:43 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
April 4, 2017, 19:39 (GMT) |
Merge branch 'blender2.8' into transform-manipulators Conflicts: intern/gawain/gawain/immediate.h intern/gawain/src/immediate.c source/blender/editors/physics/physics_ops.c source/blender/editors/screen/glutil.c source/blender/editors/space_view3d/space_view3d.c source/blender/editors/space_view3d/view3d_draw.c source/blender/editors/space_view3d/view3d_edit.c source/blender/editors/space_view3d/view3d_ops.c source/blender/editors/transform/transform_manipulator.c |
Revision 53bff1b by Sybren A. Stüvel April 4, 2017, 15:42 (GMT) |
FIXUP stupid rotation mode y=up bug |
Revision bc19c3b by Sybren A. Stüvel April 4, 2017, 15:06 (GMT) |
Alembic import: fixed crash on more complex model There was a problem with parent-child relations not getting set up correctly when an Alembic object was both the transform for a mesh object and the parent of other mesh objects. |
Revision 5ee5f73 by Sybren A. Stüvel April 4, 2017, 15:06 (GMT) |
Alembic: comment typo/error fixes |
Revision 1b22705 by Sybren A. Stüvel April 4, 2017, 15:06 (GMT) |
install_deps: removed leftover compile_HDF5 command It was a leftover from when Alembic with HDF5 was still officially supported. |
April 4, 2017, 14:13 (GMT) |
Some more cleanup, get rid of hack to protect against NULL RNA pointerprops. |
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