February 12, 2017, 02:04 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-cycles-denoising |
February 12, 2017, 02:01 (GMT) |
Cycles Denoising: Remove unused functions in the buffer code |
February 12, 2017, 00:19 (GMT) |
Cycles Denoising: Remove Render Pass changes |
February 11, 2017, 22:27 (GMT) |
Cycles Denoising: Remove post-processing denoising code from the Render API This reverts commits e001dbbcc479, 94fa941f7f65, e7bf6c67b432, e549000b3914, 58619096a5cd, 3bcafb6dc48d, 0d78ac4199d9, c167e5d72378. |
February 11, 2017, 12:05 (GMT) |
Cycles: Refactor device split kernel code Moved all split kernel related stuff out of `Device` as it doesnt belong there. Those functions are now apart of `DeviceSplitKernel` which now must be implemented for each device type supporting the split kernel. No functional changes. |
February 11, 2017, 11:25 (GMT) |
Cycles: Move kgbuffer allocation out of split kernel code Allocating the buffer is the job of the device implementation, not the split kernel, so makes more sense to separate that code. |
February 11, 2017, 06:45 (GMT) |
Fix uninitialized values |
February 11, 2017, 03:38 (GMT) |
Cycles Denoising: Rename variables for consistency and move them out of KernelData |
February 11, 2017, 03:38 (GMT) |
Cycles Denoising: Remove denoising-after-rendering functions |
February 11, 2017, 03:38 (GMT) |
Cycles Denoising: Remove standalone denoising Python API function |
February 10, 2017, 21:52 (GMT) |
OpenGL immediate mode: drawarmature.c Changed the color function to output a float[4] to use with shaders. Temporary leaving the UI_ThemeColor/glColor function. Porting draw_bone_octahedral (wire) to Batch API. |
Revision af0f983 by Julian Eisel (temp-tab_drag_drop, temp-workspace-multi-window, topbar, workspaces) February 10, 2017, 21:48 (GMT) |
Merge branch 'blender2.8' into workspaces |
February 10, 2017, 21:43 (GMT) |
Gawain : Added Batch_init() to init a batch without allocating memory |
February 10, 2017, 21:11 (GMT) |
Added support for correct Oculus DK1 and DK2 shaders with additional Generic shader (which could/should work for most other HMD's) Shaders can be changed in options so you can pick a shader that matches your device |
February 10, 2017, 16:58 (GMT) |
OpenGL immediate mode: interface_draw.c (end) Eradicate leftover legacy functions. Fix a crash with histogram resolution. |
February 10, 2017, 16:47 (GMT) |
Cycles Denoising: Remove support for cross-frame denoising |
February 10, 2017, 16:45 (GMT) |
Cycles Denoising: Revert all changes to Cycles Standalone |
February 10, 2017, 16:45 (GMT) |
Cycles Denoising: Enable floating point exceptions in filter code if enabled in CMake |
February 10, 2017, 16:36 (GMT) |
OpenGL immediate mode: interface_draw.c (cont) ui_draw_but_TRACKPREVIEW Changed stipple shader usage to a bunch of GL_LINES with flat color |
February 10, 2017, 16:28 (GMT) |
Fixed small oops with copy paste |
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Master Commits
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