Blender Git Loki

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February 12, 2017, 02:04 (GMT)
Merge remote-tracking branch 'origin/master' into temp-cycles-denoising
February 12, 2017, 02:01 (GMT)
Cycles Denoising: Remove unused functions in the buffer code
February 12, 2017, 00:19 (GMT)
Cycles Denoising: Remove Render Pass changes
February 11, 2017, 22:27 (GMT)
Cycles Denoising: Remove post-processing denoising code from the Render API

This reverts commits e001dbbcc479, 94fa941f7f65, e7bf6c67b432, e549000b3914, 58619096a5cd, 3bcafb6dc48d, 0d78ac4199d9, c167e5d72378.
February 11, 2017, 12:05 (GMT)
Cycles: Refactor device split kernel code

Moved all split kernel related stuff out of `Device` as it doesnt belong
there. Those functions are now apart of `DeviceSplitKernel` which now
must be implemented for each device type supporting the split kernel. No
functional changes.
February 11, 2017, 11:25 (GMT)
Cycles: Move kgbuffer allocation out of split kernel code

Allocating the buffer is the job of the device implementation, not the split
kernel, so makes more sense to separate that code.
February 11, 2017, 06:45 (GMT)
Fix uninitialized values
February 11, 2017, 03:38 (GMT)
Cycles Denoising: Rename variables for consistency and move them out of KernelData
February 11, 2017, 03:38 (GMT)
Cycles Denoising: Remove denoising-after-rendering functions
February 11, 2017, 03:38 (GMT)
Cycles Denoising: Remove standalone denoising Python API function
February 10, 2017, 21:52 (GMT)
OpenGL immediate mode: drawarmature.c

Changed the color function to output a float[4] to use with shaders.
Temporary leaving the UI_ThemeColor/glColor function.
Porting draw_bone_octahedral (wire) to Batch API.
February 10, 2017, 21:48 (GMT)
Merge branch 'blender2.8' into workspaces
February 10, 2017, 21:43 (GMT)
Gawain : Added Batch_init()

to init a batch without allocating memory
February 10, 2017, 21:11 (GMT)
Added support for correct Oculus DK1 and DK2 shaders with additional Generic shader (which could/should work for most other HMD's)
Shaders can be changed in options so you can pick a shader that matches your device
February 10, 2017, 16:58 (GMT)
OpenGL immediate mode: interface_draw.c (end)

Eradicate leftover legacy functions.
Fix a crash with histogram resolution.
February 10, 2017, 16:47 (GMT)
Cycles Denoising: Remove support for cross-frame denoising
February 10, 2017, 16:45 (GMT)
Cycles Denoising: Revert all changes to Cycles Standalone
February 10, 2017, 16:45 (GMT)
Cycles Denoising: Enable floating point exceptions in filter code if enabled in CMake
February 10, 2017, 16:36 (GMT)
OpenGL immediate mode: interface_draw.c (cont)

ui_draw_but_TRACKPREVIEW

Changed stipple shader usage to a bunch of GL_LINES with flat color
February 10, 2017, 16:28 (GMT)
Fixed small oops with copy paste
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021