Blender Git Loki

Blender Git commits from all branches.

Page: 1875 / 2888

January 10, 2017, 22:29 (GMT)
Replace "cent" functions from math_geom with "mid" ones from math_vector
January 10, 2017, 21:03 (GMT)
Use overall matcap colors as AO color avoiding completelly dark areas.
January 10, 2017, 18:42 (GMT)
Constify some stuff (for clarity and correctness)
January 10, 2017, 17:37 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into render-layers
January 10, 2017, 16:56 (GMT)
Add new objects and some Base > ObjectBase convertion

New objects are properly added to the correct collection, and are synced
into the correct collections.
January 10, 2017, 16:33 (GMT)
Added SSAO to give cavity / Edge highlight effect.
January 10, 2017, 15:17 (GMT)
Fix selected_objects iterator
January 10, 2017, 15:17 (GMT)
rename ob_base > base, it will simplify further refactors
January 10, 2017, 05:18 (GMT)
Fixed vertex selection being ignored.
January 9, 2017, 16:52 (GMT)
Removing Bases from clay.c and other fixes

Listbase was used wrongly in draw_manager, using LinkData elements now
January 9, 2017, 15:35 (GMT)
Merge remote-tracking branch 'origin/render-layers' into clay-engine
January 9, 2017, 15:33 (GMT)
Fixup for iterator

(this is a placeholder anyways, what we really need is DEG_OBJECT_ITER()
January 9, 2017, 15:17 (GMT)
Adding FOREACH_OBJECT iterator
January 9, 2017, 14:06 (GMT)
Add properties to clay material (not exposed yet)
January 9, 2017, 09:50 (GMT)
Merge branch 'master' into id_override_static
January 9, 2017, 09:27 (GMT)
Working proof-of-concept of differential override operations.

So, now 'proportional' RNA properties (here, Object's scale) is stored
as 'multiply' override op.

Once again, this is mostly testing for now, there are a lot of potential
issues and traps in current code that'll need more background work to
address later if we keep working in this direction.

Main remaining TODO to complete the proof of concept now is sketching
out a bit of UI/UX control over override!
January 8, 2017, 13:31 (GMT)
retain existing creases, added inner crease and interpolate edge data with carve now
January 8, 2017, 11:09 (GMT)
Merge branch 'master' into id_override_static
January 7, 2017, 04:04 (GMT)
UI Cleanup: Add new property scaling panel
January 7, 2017, 02:44 (GMT)
UI Cleanup: Add dedicated cloth shape panel
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021