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September 9, 2016, 19:38 (GMT)
Revert "Experimental build containing updated denoising and various other patches"

This reverts commit 530673685b5043d03e9ac06d4ce9f287510543e8.
September 9, 2016, 19:37 (GMT)
Experimental build containing updated denoising and various other patches

This commit contains:
- Cycles Denoising
- Various optimizations to lamp sampling (D2216, D2217)
- A progress system refactor for more accurate remaining time calculation (D2214)
- The Disney BSDF branch
- The current shadowcatcher (D1788)
- Red Highlighting for invalid shader connections (D2190)
- Support for IES Lights (D1543)
- Blue-Noise dithered sampling (D2149)
- Micro-Jittered sampling (P366)
September 9, 2016, 19:04 (GMT)
Merge remote-tracking branch 'origin/master' into experimental-build
September 9, 2016, 17:28 (GMT)
Merge branch 'master' into asset-engine
September 9, 2016, 15:54 (GMT)
Rename types (wmWidget->wmManipulator)
September 9, 2016, 15:21 (GMT)
Rename files and folders (widget->manipulator)
September 9, 2016, 15:02 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoising
September 9, 2016, 15:01 (GMT)
Cycles: Support filter strength for denoising after rendering
September 9, 2016, 13:34 (GMT)
Minor cleanup
September 9, 2016, 13:10 (GMT)
Merge branch 'temp_manipulators_core' into wiggly-widgets

Conflicts:
source/blender/blenlib/intern/math_vector.c
source/blender/editors/interface/resources.c
source/blender/makesdna/DNA_userdef_types.h
source/blender/makesdna/DNA_view3d_types.h
source/blender/windowmanager/CMakeLists.txt
September 9, 2016, 12:12 (GMT)
added global keep shards mode for cutter groups
September 9, 2016, 11:33 (GMT)
fixes: activating clusters via percentage, add meshisland id as name in fracture too, load crash fix
September 9, 2016, 09:19 (GMT)
ui cleanup in fluid quality and general fluid tab
September 8, 2016, 20:48 (GMT)
Initially add widget files and get them compiling

Another temp_ branch :S This time for preparing custom manipulators core code for merge.
September 8, 2016, 13:26 (GMT)
Claude: more WIP work towards listing content on Cloud repository.
September 8, 2016, 13:23 (GMT)
Allow asset engines to change current dir also from list_dir function.

Rational is, in case of online repo, it may not be practical to decide
whether a path is valid or not from check_dir() callback, which should return
immediately.

So instead, check_dir() can only check whether path **looks** good, and
delegate actual path validation to list_dir (and maybe other similar functions).

That?s what is being tested with Claude engine at least.
September 8, 2016, 11:30 (GMT)
Merge branch 'master' into HMD_viewport

Conflicts:
intern/ghost/intern/GHOST_System.cpp
intern/ghost/intern/GHOST_System.h
source/blender/blenkernel/BKE_blender_version.h
source/blender/blenloader/CMakeLists.txt
source/blender/blenloader/intern/versioning_270.c
source/blender/windowmanager/CMakeLists.txt
source/blender/windowmanager/intern/wm_window.c
source/blenderplayer/bad_level_call_stubs/CMakeLists.txt
September 8, 2016, 11:17 (GMT)
Merge branch 'master' into temp_localview_split

Conflicts:
source/blender/blenloader/intern/versioning_270.c
September 8, 2016, 10:45 (GMT)
Merge branch 'master' into soc-2016-layer_manager

Conflicts:
source/blender/blenkernel/BKE_blender_version.h
September 8, 2016, 10:36 (GMT)
Merge branch 'master' into temp_facegroups
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021