Revision 32cb953 by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) July 29, 2021, 17:28 (GMT) |
anonymous attribute fields |
Revision 1d92a4d by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) July 29, 2021, 17:16 (GMT) |
initial anonymous attributes implementation |
July 29, 2021, 17:15 (GMT) |
USD import: remove placeholder bezier curve code The placeholder code for the unimplemented functionality of importing bezier curves was causing a crash. It has been removed until support for beziers can be properly added. |
July 29, 2021, 16:59 (GMT) |
Updated USDMeshReader comments |
July 29, 2021, 16:28 (GMT) |
USD import: update copyright notices |
July 29, 2021, 16:16 (GMT) |
Merge branch 'master' into soc-2021-curve-fillet |
July 29, 2021, 14:42 (GMT) |
Cycles X: restore CPU sampling profiler Stats now reflect the new kernels. Also change implementation to unset active shader and object, previously there were some hard to verify assumptions about for which kernels we can assume they are correctly set. Differential Revision: https://developer.blender.org/D12042 |
July 29, 2021, 14:36 (GMT) |
USD export: improve stage creation error message When stage creation fails, now notifying user if the export path is already open in a USD layer, possibly because the USD is being referenced by modifiers and can't be overwritten. |
July 29, 2021, 14:16 (GMT) |
Fix count attribute pass through to lower level functions. |
July 29, 2021, 13:45 (GMT) |
Fixes for pass handling in Cycles X - Register Shadow Catcher pass as 3-component RGB color. Matches the way how it is stored, solving uninitialized alpha channel. - Don't write alpha channel in denoiser when the denoising input is a 3-component color pass. - Add safety asserts in the film conversion kernels. Differential Revision: https://developer.blender.org/D12078 |
July 29, 2021, 13:32 (GMT) |
Cycles X: fix/improve handling of mismatches between render pass components Rules are as follows now: * Single channel pass: can be read into buffer with 1, 3 or 4 channels * Motion and cryptomatte passes: must be read into buffer with 4 channels * RGB, RGBA and vector passes: can be read into buffer with 3 or 4 channels Differential Revision: https://developer.blender.org/D12063 |
July 29, 2021, 13:14 (GMT) |
Merge branch 'master' into asset-greasepencil Conflicts: source/blender/editors/render/render_preview.c |
July 29, 2021, 12:49 (GMT) |
Compositor: Full frame Set Alpha node Adds full frame implementation to this node operations. No functional changes. |
July 29, 2021, 12:47 (GMT) |
Merge branch 'master' into cycles-x |
July 29, 2021, 12:42 (GMT) |
Merge branch 'master' into cycles-x |
July 29, 2021, 12:09 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
July 29, 2021, 11:54 (GMT) |
Compositor: Full frame Color Ramp node Adds full frame implementation to this node operation. No functional changes. |
July 29, 2021, 11:48 (GMT) |
Compositor: Full frame Hue Saturation Value node Adds full frame implementation to this node operation. No functional changes. |
July 29, 2021, 11:25 (GMT) |
Compositor: Full frame Tonemap node Adds full frame implementation to this node operations. No functional changes. |
July 29, 2021, 09:28 (GMT) |
Merge branch 'master' into soc-2021-curves |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021