Blender Git Loki

Blender Git commits from all branches.

Page: 2435 / 2888

January 6, 2015, 09:33 (GMT)
Recent fix for SDL2 broke joysticks for SDL1.2
January 6, 2015, 09:33 (GMT)
Fix for crash for 'Edit Source'

was accessing freed menu region.
January 6, 2015, 09:33 (GMT)
Fix 8 memory leaks from bad PyList_Append use
January 6, 2015, 09:33 (GMT)
Fix for view map cache not flushed by updates of edge detection options.

This fix should be considered for inclusion in the 2.73 release, since
it concerns a new feature of Freestyle introduced in 2.73.
January 6, 2015, 09:33 (GMT)
Cycles: Fix compilation error on AVX platforms with -arch-native

Was a conflict in headers between clew and util_optimization.h.
January 6, 2015, 09:33 (GMT)
Fix (unreported) 'pad9' not shown by UserPrefs' KeyBinding filter.

Minor glicth, but still... Safe for 2.73.
January 6, 2015, 09:33 (GMT)
Fix T43099: Modifiers in edit mode might mess up materials

The issue was originall caused by 2e8ba17 by removing necessery call
GPU_enable_material(). It was probably removed because in some cases
material was enabled after calling setDrawOptions.

That wasn't always a case for edit mode.

This is absolutely to be included to 2.73
January 6, 2015, 09:33 (GMT)
Fix T43066: Joystick broken in GE since 2.73rc

Caused by move to SDL2, fix thanks to jensverwiebe.
January 6, 2015, 09:33 (GMT)
Joystick: Suppress add/remove device events

Previously they'll be printed to the console as a totally unknown events
together claim this shouldn't have happened which is just misleading.
January 6, 2015, 09:33 (GMT)
Fix an odd line that slipped in my ghost_hack_first_file commit
January 6, 2015, 09:33 (GMT)
Fix T42780: Object linking allows to have linked armatures in pose mode

This isn't so bad for until one goes re-posing the armature and then uses undo.

It is the same issue as with edit mode which was solved back in the days.
January 6, 2015, 09:33 (GMT)
Revert "Fix T42888: Separate and Combine HSV distorts the hue value"

This reverts commit 1549fea9995c348bc14a9105df5e460644e2b33a.

After some further discussion with other developers in the team it becomes
clear there's no correct solution here. It is just more matter of what's
more convenient in particular case.

We're just going back to old code to avoid possible frustration with the
older files in newer blenders. This also means all HSV/HSL is considered
to be "linear" in the shading nodes.

Would be ported to 2.73 final.
January 6, 2015, 09:33 (GMT)
fix for doc generator
January 6, 2015, 09:33 (GMT)
Fix leak in cycles-bake
January 6, 2015, 09:33 (GMT)
Fix leak in select-similar regions
January 6, 2015, 09:33 (GMT)
Fix buffer overrun calculating unique names
January 6, 2015, 09:33 (GMT)
Fix a very stupid memleak in own bpy_app_translations.c code...

Safe for 2.73.
January 6, 2015, 09:33 (GMT)
Fix T43034: beautify-fill leaves zero area tri's
January 6, 2015, 09:33 (GMT)
cleanup: redundant tri-normal calculation
January 6, 2015, 09:33 (GMT)
Only add a fill brush to default .blend if there isn't one already. For
some reason this happened twice here.

Likely candidate for 2.73 final
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021