Blender Git Loki

Blender Git commits from all branches.

Page: 269 / 2888

July 3, 2021, 13:30 (GMT)
adaptive_cloth: tests: Mesh: write loose edges
July 3, 2021, 13:29 (GMT)
adaptive_cloth: Mesh: Write: support loose edges
July 3, 2021, 13:21 (GMT)
debug wlp version find
July 3, 2021, 12:45 (GMT)
GPU: Shader: Add debug context line count

This gives more detail, when the error line is misleading.
July 3, 2021, 12:44 (GMT)
EEVEE: Fix crash caused by transparent material without prepass
July 3, 2021, 12:43 (GMT)
bli: generational_arena: fix: compile error when gtests not enabled
July 3, 2021, 12:22 (GMT)
cmake: use harvested 'wayland-protocols' if system version is insufficient
July 3, 2021, 12:19 (GMT)
cmake: add 'wayland-protocols' to 'deps' make step
July 3, 2021, 12:16 (GMT)
GHOST/wayland: define BTN event codes manually
July 3, 2021, 12:16 (GMT)
doc: add Wayland dependencies

The wayland support requires the following development packages:
libwayland-dev, wayland-protocols, libegl-dev, libxkbcommon-dev,
libdbus-1-dev, linux-libc-dev
July 3, 2021, 12:16 (GMT)
cmake: enable Wayland by default
July 3, 2021, 12:16 (GMT)
GHOST/wayland: try Wayland only when 'BLENDER_WAYLAND' is set
July 3, 2021, 12:10 (GMT)
New function for changing socket type by idname.

The static integer type is only a subset of all socket types available.
To support changing to a custom socket type the nodeModifySocketType
function now takes the idname instead, while nodeModifySocketTypeStatic
implements the old behavior with integer type where it is still needed.
July 3, 2021, 10:50 (GMT)
Type change in the group socket update function.

In group node and group input/output updates:
Instead of discarding group sockts with a type mismatch (which breaks
any link), keep the socket and update its type.
This can require a subsequent node tree link update to check for invalid
socket connections. Links should be flagged as invalid and ignored by
node systems, rather than removed outright.

Note that the nodeModifySocketType function only works with static
socket types currently and does not fully support custom socket types
(e.g. sockets defined in python). Any group interface with a custom type
will generate a generic SOCK_CUSTOM socket. This should be addressed
soon by making nodeModifySocketType work with idnames rather than
integer types.
July 3, 2021, 10:37 (GMT)
Operator for changing the socket type in groups.
July 3, 2021, 09:33 (GMT)
adaptive_cloth: Mesh: support loose edges (read only)
July 3, 2021, 08:59 (GMT)
Fix: Pack islands to area operator

* Correct packing area coordinates for cases when user sets the maximum
coordinates to be lower than the minimum coordinates
* Cancel operator when scale option is disabled and packing area is not
big enough for selected islands. Also display warning message in UI
when this happens
July 3, 2021, 08:47 (GMT)
WIP: Saving work, Mesh Test Abstract class implementattion complete, updating to Win 11
July 3, 2021, 04:06 (GMT)
Merge branch 'master' into xr-controller-support
July 3, 2021, 04:05 (GMT)
XR: Fix render artifacts with viewport denoising

Addresses T76003. When using VR with Eevee and viewport denoising,
scene geometry could sometimes be occluded for one eye. Solution was,
as Clement suggested, to use a separate GPUViewport/GPUOffscreen for
each VR view instead of reusing a single one for rendering.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021