June 18, 2021, 12:36 (GMT) |
Merge branch 'master' into xr-controller-support |
June 18, 2021, 12:32 (GMT) |
XR: Add grab navigation operator Similar to the XR grab transform operator but applies deltas to the navigation matrix instead of objects. Supports bimanual interaction for viewer/navigation scaling and locks for rotation and scale. |
June 18, 2021, 12:26 (GMT) |
XR: Smooth transition between modal actions Although only one modal action is allowed at a time, if another modal action is pressed when the current modal action ends, then transition immediately to that one. |
June 18, 2021, 12:22 (GMT) |
XR: Fixes/adjustments when viewer scale != 1.0 This corrects some clipping and shading issues when a scale factor is applied to the XR viewmat. Also fixes the viewer pose calculation with VR navigation. |
June 18, 2021, 12:14 (GMT) |
Remove duplicate file Was renamed to "wm_xr_action.c". |
June 18, 2021, 11:58 (GMT) |
Merge branch 'master' into soc-2021-vse-strip-thumbnails |
June 18, 2021, 11:26 (GMT) |
Merge branch 'master' into soc-2021-geometry-nodes-regression-test |
June 18, 2021, 11:21 (GMT) |
Nicer utility function to update attribute types. |
Revision 4190e1e by Richard Antalik June 18, 2021, 10:19 (GMT) |
VSE: Improved Snapping Patch is WIP Add snapping settings to header. Add varoius snapping options. Differential Revision: https://developer.blender.org/D11646 |
June 18, 2021, 09:49 (GMT) |
General tree type function to set attribute shape. Use the tree type to make sure attribute sockets are displayed as squares. It's not ideal that this property is per socket and not tied directly to the socket type, but this will do for now. |
June 18, 2021, 09:22 (GMT) |
adaptive_cloth: mesh: initial class setup |
June 18, 2021, 08:53 (GMT) |
Simple implementation of attribute get node. This does not currently check for existing attributes, which would be mostly a helper feature to avoid invalid references further downstream. |
June 18, 2021, 08:35 (GMT) |
Rename "Attribute Load" node to "Attribute Get". This is to avoid the impression that it loads data when in fact it only creates a reference to an attribute. |
June 18, 2021, 08:06 (GMT) |
Allow implicit attribute-to-string conversion. This will allow connecting attributes directly to old-style string input sockets, at least until most nodes can be converted. |
June 18, 2021, 08:05 (GMT) |
Merge branch 'master' into geometry-nodes-unnamed-attributes |
June 18, 2021, 01:32 (GMT) |
Added USDStageReader::handle_prim() function. Per suggestion by Sybren in his review, moved code from the static _handlePrim() function to a USDStageReader private member function. This helps simplify the code as the new function requires fewer argumants. Also performed minor cleanup of the function implementation. |
June 18, 2021, 00:23 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
June 18, 2021, 00:18 (GMT) |
USD Import: fixed typo in comment. |
June 18, 2021, 00:02 (GMT) |
USD Import: removed unused ImportSettings member. ImportSettings::vel_scale was unused and has bee removed. |
June 17, 2021, 21:36 (GMT) |
Cleanup: change name of function |
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