April 20, 2021, 17:37 (GMT) |
USD Import: fixed cherry-pick conflicts. |
April 20, 2021, 17:27 (GMT) |
USD Import: missing include. Added missing include when building without Alembic. |
April 20, 2021, 17:26 (GMT) |
USD IO: fixed warnings. |
April 20, 2021, 17:19 (GMT) |
Fix wrong flag |
April 20, 2021, 17:17 (GMT) |
Change pass flags |
April 20, 2021, 16:59 (GMT) |
Merge branch 'master' into cycles-x |
April 20, 2021, 16:42 (GMT) |
Fix error in versioning code |
April 20, 2021, 16:22 (GMT) |
Cycles: BVH2 changes for shadow path continuation * Pass maximum ray distance to primitive intersection functions, rather than reading it from the intersection. * Return a factor to scale the ray distance from bvh_instance_push instead of the ray distance. |
April 20, 2021, 16:22 (GMT) |
Cycles: record N closest intersecton for shadow rays with BVH2 |
April 20, 2021, 16:22 (GMT) |
Cycles: recorded N closest intersections for shadow rays in OptiX Untested, but relatively straightforward compared to BVH2 and Embree. |
April 20, 2021, 16:22 (GMT) |
Cycles: align Embree shadow ray implementation more closely to BVH2 and OptiX |
April 20, 2021, 15:56 (GMT) |
Merge branch 'master' into sculpt-dev |
April 20, 2021, 15:55 (GMT) |
Cycles: Add mode and resolution to scheduler full report Makes it easier to collect and compare statistics on different rigs. Would also be nice to add platform information which is easily visible from the report, but we don't yet have easy-to-use macros. Leaving this for a later day. |
Revision 4588609 by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) April 20, 2021, 15:46 (GMT) |
Asset View: Activate poses when "walk" navigating the active asset When using the arrow keys to "walk" the active item in the asset view, call the activate operator which applies the pose asset. This is useful for animators to easily go through poses on the search for an appropriate one. |
April 20, 2021, 15:40 (GMT) |
Added versioning code and default values |
April 20, 2021, 15:28 (GMT) |
Add new shader for new pass |
April 20, 2021, 15:18 (GMT) |
Merge branch 'master' into temp-gpencil-masking |
Revision c8054b3 by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) April 20, 2021, 14:50 (GMT) |
Cleanup: Slightly correct comment from previous commit |
Revision 2565470 by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) April 20, 2021, 14:41 (GMT) |
UI Lists: Add Ctrl+F for searching, brings search field into view The Ctrl+F is a general UI list feature. You can hover any UI list and press Ctrl+F now to open and activate the search field. If needed the view is scrolled to make it completely visible (with some additional margin). Plus, the view is updated to keep the search field visible while typing. The latter part is also a text button feature. When you activate a text button (that doesn't have a search menu attached, which causes further issues), the UI code makes sure it's visible and keeps it visible while typing. This could go into master (after some functionality review), I'll check on that in a bit. |
April 20, 2021, 14:39 (GMT) |
Basic structure to Mask Intersect WIP (still not working) |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021