Blender Git Loki

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April 20, 2021, 17:37 (GMT)
USD Import: fixed cherry-pick conflicts.
April 20, 2021, 17:27 (GMT)
USD Import: missing include.

Added missing include when building without Alembic.
April 20, 2021, 17:26 (GMT)
USD IO: fixed warnings.
April 20, 2021, 17:19 (GMT)
Fix wrong flag

April 20, 2021, 17:17 (GMT)
Change pass flags

April 20, 2021, 16:59 (GMT)
Merge branch 'master' into cycles-x
April 20, 2021, 16:42 (GMT)
Fix error in versioning code

April 20, 2021, 16:22 (GMT)
Cycles: BVH2 changes for shadow path continuation

* Pass maximum ray distance to primitive intersection functions, rather
than reading it from the intersection.
* Return a factor to scale the ray distance from bvh_instance_push instead
of the ray distance.
April 20, 2021, 16:22 (GMT)
Cycles: record N closest intersecton for shadow rays with BVH2
April 20, 2021, 16:22 (GMT)
Cycles: recorded N closest intersections for shadow rays in OptiX

Untested, but relatively straightforward compared to BVH2 and Embree.
April 20, 2021, 16:22 (GMT)
Cycles: align Embree shadow ray implementation more closely to BVH2 and OptiX
April 20, 2021, 15:56 (GMT)
Merge branch 'master' into sculpt-dev
April 20, 2021, 15:55 (GMT)
Cycles: Add mode and resolution to scheduler full report

Makes it easier to collect and compare statistics on different rigs.

Would also be nice to add platform information which is easily visible
from the report, but we don't yet have easy-to-use macros. Leaving this
for a later day.
April 20, 2021, 15:46 (GMT)
Asset View: Activate poses when "walk" navigating the active asset

When using the arrow keys to "walk" the active item in the asset view, call the
activate operator which applies the pose asset. This is useful for animators to
easily go through poses on the search for an appropriate one.
April 20, 2021, 15:40 (GMT)
Added versioning code and default values

April 20, 2021, 15:28 (GMT)
Add new shader for new pass

April 20, 2021, 15:18 (GMT)
Merge branch 'master' into temp-gpencil-masking
April 20, 2021, 14:50 (GMT)
Cleanup: Slightly correct comment from previous commit
April 20, 2021, 14:41 (GMT)
UI Lists: Add Ctrl+F for searching, brings search field into view

The Ctrl+F is a general UI list feature. You can hover any UI list and
press Ctrl+F now to open and activate the search field. If needed the
view is scrolled to make it completely visible (with some additional
margin). Plus, the view is updated to keep the search field visible
while typing.

The latter part is also a text button feature. When you activate a text
button (that doesn't have a search menu attached, which causes further
issues), the UI code makes sure it's visible and keeps it visible while
typing.

This could go into master (after some functionality review), I'll check
on that in a bit.
April 20, 2021, 14:39 (GMT)
Basic structure to Mask Intersect

WIP (still not working)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021