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March 28, 2021, 12:03 (GMT)
Fixed problem of repeated same materials output in MTL file.

The code was writing out all of the materials for each object.
Refactored so that the materials for all objects are gathered
together, deduping, and writing out at the end of a frame.
March 27, 2021, 21:58 (GMT)
fixes
March 27, 2021, 21:30 (GMT)
initial network to procedure
March 27, 2021, 20:52 (GMT)
Sculpt: Initial implementation of uniform smoothing
March 27, 2021, 20:27 (GMT)
Merge branch 'master' into sculpt-dev
March 27, 2021, 20:22 (GMT)
cleanup
March 27, 2021, 20:18 (GMT)
cleanup
March 27, 2021, 14:52 (GMT)
another check
March 27, 2021, 14:45 (GMT)
fix memory leak in test
March 27, 2021, 14:36 (GMT)
comment containing things to check
March 27, 2021, 14:29 (GMT)
initial destruct support
March 27, 2021, 14:12 (GMT)
count initializations
March 27, 2021, 14:08 (GMT)
cleanup
March 27, 2021, 14:04 (GMT)
Merge branch 'master' into eevee-gpencil
March 27, 2021, 14:03 (GMT)
Merge branch 'master' into temp-gpencil-bezier-stroke-type
March 27, 2021, 14:03 (GMT)
Merge branch 'master' into greasepencil-object
March 27, 2021, 13:53 (GMT)
start extracting container
March 27, 2021, 13:46 (GMT)
refactor variable store
March 27, 2021, 13:38 (GMT)
Cleanup Compositor AA: remove redundant initialization
March 27, 2021, 13:21 (GMT)
Cleanup: use one class for edge detection in Anti-Aliasing node
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021