December 1, 2020, 18:22 (GMT) |
Remove outdated TODO comment, comment why it's not needed instead |
December 1, 2020, 18:09 (GMT) |
Cleanup: Better naming for WM-drag functions Also added a comment for clarification. |
December 1, 2020, 18:08 (GMT) |
Remove "Author" from asset metadata This can become a custom property, based on review feedback we don't need to have this builtin. |
December 1, 2020, 17:21 (GMT) |
Minor UI tweaks * Use "metadata" not "meta-data", just like elsewhere. * Move asset repositories panel in the Preferences to the bottom, looks weird otherwise. * Slightly improve layout of the panel, after review feedback. |
December 1, 2020, 17:16 (GMT) |
Importer: Use switch-case instead of else-if chain in main code. |
December 1, 2020, 17:09 (GMT) |
Remove WIP code for asset catalogs I still have a local version of the branch with this code, but for the merge into master this isn't needed and adds unecessary review overhead. |
December 1, 2020, 17:07 (GMT) |
temporarily disable TLAS refitting as it fails when we refit curves |
December 1, 2020, 17:06 (GMT) |
alembic: add hair data to the cache |
December 1, 2020, 16:53 (GMT) |
Merge branch 'master' into asset-browser |
December 1, 2020, 15:34 (GMT) |
GPencil: Fix error after inlude PugiXML lib The name of the include dir changed. |
Revision f14c944 by Hans Goudey (geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) December 1, 2020, 15:28 (GMT) |
UI: Add new node colors for geometry nodes During the development of the new nodes in the `geometry-nodes` branch the color of the new nodes wasn't considered, so all of the nodes ended up red, the color for "input" nodes. This patch introduces two new colors, one for "Geometry" and one for "Attributes". There are only two attribute nodes currently, but the next sprint will add two more, attribute mix, and sample from texture. The attribute nodes are conceptually different enough from the nodes that modify the geometry that they deserve their own color. Differential Revision: https://developer.blender.org/D9682 |
December 1, 2020, 15:19 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-io |
December 1, 2020, 15:17 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: build_files/cmake/platform/platform_win32.cmake |
December 1, 2020, 15:14 (GMT) |
enable all blend modes |
December 1, 2020, 15:08 (GMT) |
initial working mix attributes node |
December 1, 2020, 14:16 (GMT) |
remove partial support for motion blur This would need persistent data for final renders, or at least a way to tell which frames to load. |
December 1, 2020, 14:13 (GMT) |
Merge branch 'geometry-nodes' into geometry-nodes-mix-attributes |
Revision 399e5cc by Jacques Lucke (geometry-nodes, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) December 1, 2020, 14:11 (GMT) |
Geometry Nodes: support swapping inputs in function nodes This is the same fix as in rB5ae666c2cc67be0e5ffb897c1ff48fe434d7dbc6. |
December 1, 2020, 14:11 (GMT) |
only use procedural for viewport renders |
December 1, 2020, 14:07 (GMT) |
Merge branch 'geometry-nodes' into geometry-nodes-mix-attributes |
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