Blender Git Loki

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November 25, 2020, 14:40 (GMT)
Geometry Nodes: simplify Attribute Math node by using a new abstraction
November 25, 2020, 14:39 (GMT)
Nodes: simplify Math code by using new abstraction layer
November 25, 2020, 14:38 (GMT)
Nodes: initial abstraction to simplify math node implementations

Currently, implementing a node that supports math operations requires
you to write a long switch statement. The goal of this abstraction
is to reduce the number of these switch statements.

Note, this commit adds new such long switch cases. However, in the upcoming
commits existing math nodes are updated to use this abstraction, resulting in
less code overall.
November 25, 2020, 14:31 (GMT)
Geometry Nodes: add utility method to create a dummy attribute reader

This can be used when instead of an actual attribute, a constant value
should be used.
November 25, 2020, 13:57 (GMT)
XR: Add "controller draw style" session setting

Allows users to choose their preferred controller visualization
(controller local axes or -Z axis ray). The enum can be extended in
the future for additional visualizations.
November 25, 2020, 13:51 (GMT)
XR: Restore XR object transforms at session end

If an object was constrained to a headset/controller pose during the
session, then its original transform will be restored at session end
to prevent unwanted changes to the scene. This will also occur when
toggling the constraint or changing the constrained object.
November 25, 2020, 13:32 (GMT)
XR: Adjust raycast select property behavior

Combinations of properties (extend/deselect/toggle/deselect on empty)
now match view3d.select behavior.
November 25, 2020, 12:45 (GMT)
simplify math node
November 25, 2020, 12:14 (GMT)
add time to send data to data transfer report
November 25, 2020, 12:07 (GMT)
support creating constant dummy attributes
November 25, 2020, 11:29 (GMT)
support remaining math functions
November 25, 2020, 11:28 (GMT)
Merge branch 'geometry-nodes' into geometry-nodes-deduplicate-float-math
November 25, 2020, 11:27 (GMT)
Merge branch 'master' into geometry-nodes
November 25, 2020, 11:06 (GMT)
Docs: 2.91 release description for Linux appdata
November 25, 2020, 10:51 (GMT)
Merge branch 'geometry-nodes' into geometry-nodes-deduplicate-float-math
November 25, 2020, 09:50 (GMT)
optimise BVH packing a bit
November 25, 2020, 09:49 (GMT)
alembic: fix missing update when changing frames
November 25, 2020, 08:34 (GMT)
Versionbump: Blender 2.91 release
November 25, 2020, 08:27 (GMT)
File version bump
November 24, 2020, 22:38 (GMT)
Geometry Nodes: Fix missing node editor redraw for active modifier

When the active modifier changes, or when its node group changes, the
node editor should redraw, because these actions change its context.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021