Revision 8a2b329 by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 24, 2020, 21:57 (GMT) |
Geometry Nodes: Always use the active modifier for shortcuts Based on discussion with the team, summarized in T82691, it makes sense to simplify the shortcut behavior and remove the way the shortcuts currently activate on hover if there is no active modifier. This commit also removes the behavior of clearing the active modifier when you click on blank space in the modifier tab. |
November 24, 2020, 20:07 (GMT) |
Support custom preview images for assets Assets types that already support previews (objects, collections, images, textures, materials, brushes, lights, worlds, scenes and screens) now support custom previews too. To assign a preview, the Asset Browser sidebar shows a "Load Custom Preview" button. It opens a File Browser to select an image. Once an image is selected, it overrides whatever preview was previously set. No reference to the image is created, it basically copies the image to the data-block preview. The button looks a bit out-of-place currently, that will be improved later. |
Revision 268508d by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 24, 2020, 18:52 (GMT) |
Geometry Nodes: Make next modifier active when deleting Previously it was the previous modifier, but this change keeps the index of the object's active modifier consistent when deleting a modifier. |
Revision ce08a2b by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 24, 2020, 17:12 (GMT) |
Revision 7585f55 by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 24, 2020, 17:05 (GMT) |
Merge branch 'master' into geometry-nodes |
November 24, 2020, 16:15 (GMT) |
cleanup naming |
November 24, 2020, 16:10 (GMT) |
cleanup |
November 24, 2020, 16:06 (GMT) |
add more functions |
Revision 34664ee by Sebastian Parborg (geometry-nodes-distribute-points, temp-geometry-nodes-distribute-points-cleanup) November 24, 2020, 15:57 (GMT) |
Add intial work on possion disk distribution |
Revision be79895 by Sebastian Parborg (geometry-nodes-distribute-points, temp-geometry-nodes-distribute-points-cleanup) November 24, 2020, 15:57 (GMT) |
Revert changes to BLI_heap |
November 24, 2020, 15:26 (GMT) |
dispatch 3 input functions |
November 24, 2020, 15:19 (GMT) |
cleanup |
November 24, 2020, 15:01 (GMT) |
continue deduplicating |
November 24, 2020, 14:41 (GMT) |
start deduplicating float math |
November 24, 2020, 14:29 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-io |
November 24, 2020, 14:28 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 8d8ba44 by Sebastian Parborg November 24, 2020, 14:00 (GMT) |
Revert changes to BLI_heap |
Revision 49f1c8e by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 24, 2020, 13:30 (GMT) |
Geometry Nodes: remove attribute name inputs from Instancer node The node now assumes that the data is found in the "Position", "Rotation" and "Scale" attribute. Those names might change soon. |
Revision 9831362 by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 24, 2020, 13:21 (GMT) |
Geometry Nodes: rename Join to Join Geometry |
Revision 710842c by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 24, 2020, 10:50 (GMT) |
Geometry Nodes: only output new data from Distribute and Instance nodes This can be recombined with the original data using a Join node if necessary. |
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