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March 17, 2020, 19:19 (GMT)
Merge branch 'master' into temp-openxr-blenderside
March 17, 2020, 19:10 (GMT)
Ghost: Ghost-XR API to abstract away and access OpenXR functionality

Extends Ghost to include an abstraction for OpenXR, which I refer to as
Ghost-XR. Such an API is the base for the following commit, which introduces VR
support to Blender.

Main features:
* Simple and high-level interface for Blender specific code to call.
* Extensible for muliple graphics backends, currently OpenGL and a DirectX
compatibility layer are supported.
* Carefully designed error handling strategy allowing Blender to handle errors
gracefully and with useful error messages.
* OpenXR extension and API-layer management.
* OpenXR session management.
* Basic OpenXR event management.
* Debug utilities for Ghost-XR and OpenXR

For more information on this API, check
https://wiki.blender.org/wiki/Source/Interface/XR.

Reviewed by: Brecht Van Lommel

Differential Revision: https://developer.blender.org/D6188
March 17, 2020, 19:09 (GMT)
Fix warning when compiling without WITH_XR_OPENXR
March 17, 2020, 17:52 (GMT)
Change 'make update' back to use the master add-ons branch
March 17, 2020, 16:29 (GMT)
Merge branch 'master' into greasepencil-object
March 17, 2020, 15:54 (GMT)
Fix crash when rendering Eevee/Workbench while VR session runs

We have to set the main draw-manager mutex.

Also some related cleanup.
March 17, 2020, 15:46 (GMT)
GPencil: Cleanup matrix multiplication

March 17, 2020, 15:42 (GMT)
GPencil: Simplify Parent to Layer code and solve issue with bones

March 17, 2020, 15:40 (GMT)
Merge branch 'soc-2019-openxr' into vr_scene_inspection
March 17, 2020, 15:40 (GMT)
Merge branch 'temp-openxr-blenderside' into soc-2019-openxr
March 17, 2020, 15:36 (GMT)
Revert changes to generalize 3D View Shading options button layout
March 17, 2020, 15:28 (GMT)
Make it obvious that the DRW context getters are not for general use
March 17, 2020, 14:50 (GMT)
Fix compile error when compiling with WITH_XR_OPENXR disabled (tm)
March 17, 2020, 14:44 (GMT)
Always sync VR view shading with the 3D View the session was started in

Added a notifier subtype so that we can avoid unnecesarry updates of the
VR shading settings.
The VR session now needs to be invoked from a 3D View.
March 17, 2020, 12:31 (GMT)
Volumes: cleaning / refactoring from code review
March 17, 2020, 11:17 (GMT)
GPencil: Fix Snap cursor to Selected

It was using the original data and must use the evaluated data.
March 17, 2020, 11:17 (GMT)
GPencil: Fix Parent layer not working

March 17, 2020, 11:17 (GMT)
Merge branch 'master' into greasepencil-object
March 17, 2020, 11:11 (GMT)
Merge branch 'master' into uuid-undo-experiments
March 17, 2020, 10:31 (GMT)
Merge branch 'master' into uuid-undo-experiments
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021