February 13, 2020, 18:56 (GMT) |
GPencil: Speedup Eraser evaluation using collision check Now the eraser use the collision boundbox detection with the stroke before analyze stroke points. |
February 13, 2020, 18:28 (GMT) |
GPencil: Fix regresion in slow drawing with big files Now is not needed to tag depsgraph datablock because the copy is very slow and creates lag. |
Revision 4526aa7 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 18:01 (GMT) |
remove unused timers |
Revision 1df94f6 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 17:58 (GMT) |
remove obselete BLI_math_cxx.h file |
February 13, 2020, 17:55 (GMT) |
Fix broken Eevee final render of new volume object |
February 13, 2020, 17:46 (GMT) |
GPencil: Cleanup old code of annotations |
Revision 9564cd0 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 17:44 (GMT) |
remove lazy init code |
Revision de23a2c by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 17:39 (GMT) |
remove lazy init usage |
Revision fd46b5e by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 17:33 (GMT) |
remove lazy init usage |
Revision 10927b6 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 17:33 (GMT) |
fix allocator usage for StringMap |
Revision ba1fcdf by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 17:33 (GMT) |
give test node a poll function |
Revision 9906e53 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 17:21 (GMT) |
remove usage of lazy init macro |
Revision 2e1d186 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 17:16 (GMT) |
remove unused code |
Revision e4343f6 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 17:08 (GMT) |
add license headers |
Revision 953b8d6 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 16:59 (GMT) |
cleanup |
Revision f943f4f by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 16:59 (GMT) |
move rgba_b and rgba_f to separate file |
Revision 350bc04 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 16:55 (GMT) |
move float3 -> float2 conversion to different file |
Revision 9933b5b by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 16:53 (GMT) |
move float4x4 into separate file |
February 13, 2020, 16:48 (GMT) |
GPencil: Cleanup: Move codeblocks to improve code quality. |
Revision 2e950e3 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 13, 2020, 16:47 (GMT) |
move float2 to separate file |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021