June 8, 2016, 19:45 (GMT) |
BLI_ghash: Fix initial over-allocation of mempool chunks. Code intended to create only one pool by default here, but code in `mempool_maxchunks()` would make it two. |
June 8, 2016, 19:45 (GMT) |
Fix T48580: path / branched path UI grayed out with OpenCL device that is not used. |
June 8, 2016, 19:45 (GMT) |
changed use_connect from bool to a 3 state value (-1,0,1) |
June 8, 2016, 19:45 (GMT) |
Make Shift-Z in viewprot a toggle between current shading mode and rendered one This way it is now possible to toggle between material and rendered shading while previously rendered viewport will always go back to solid shading. |
June 8, 2016, 19:45 (GMT) |
Cycles: Simplify code around debug stats in BVH traversing |
June 8, 2016, 19:45 (GMT) |
Depsgraph: Remove unused code Became obsolete after recent changes. |
June 8, 2016, 19:45 (GMT) |
Fix T48527: Maya keymap fails w/ knife snap |
June 8, 2016, 19:45 (GMT) |
Add Peak Memory as render stamp option This commit adds Peak Memory to the stamp options, the value is the same one that is already shown in the image viewer. Requested by @nutel. Reviewers: campbellbarton Subscribers: campbellbarton, nutel Differential Revision: https://developer.blender.org/D1989 |
June 8, 2016, 19:45 (GMT) |
Fix T48234: Glitch w/ action constraints sharing an action FCurve evaluation depended on FCurve.curval, which isn't threadsafe. Now only use this value for debug display, and pass the value instead of storing in the FCurve for all but debug-display. |
June 8, 2016, 19:45 (GMT) |
Fix T48422: Revert "BLI_task: nano-optimizations to BLI_task_parallel_range feature." There are some serious issues under windows, causing deadlocks somehow (not reproducible under linux so far). Until further investigation over why this happens, better to revert to previous spin-locked behavior. This reverts commits a83bc4f59707ab and 98123ae9168. |
June 8, 2016, 19:45 (GMT) |
Docs: smoke typo corrections patch by @Blendify |
June 8, 2016, 19:45 (GMT) |
Shrinkwrap: OMP->BLI_task. Gives little to no speedup (a few percents at best). |
June 8, 2016, 19:45 (GMT) |
Cycles: Mark which CUDA device is used for display It is really handy to know which one is display when having two cards of same type in the machine. |
June 8, 2016, 19:45 (GMT) |
readfile: minor optimization, no need to count flags in this case we only need to check if any id's need to be read. |
June 8, 2016, 19:45 (GMT) |
Depsgraph: Fix compilation with new depsgraph disabled |
June 8, 2016, 19:45 (GMT) |
GPU: make using the glsl basic-shader a flag This allows for it to be more easily tested. |
June 8, 2016, 19:45 (GMT) |
Usual UI/i18n message cleanup (get rid of last remaining 'addon' too). |
June 8, 2016, 19:45 (GMT) |
Correct invalid pointer-pair compare check |
June 8, 2016, 19:45 (GMT) |
Fix T48421: AO pass broken, only works when AO in cycles is enabled |
June 8, 2016, 19:45 (GMT) |
Code refactor: use dynamic shader node array lengths now that OSL supports them. |
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