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Git "geometry-nodes-boolean-node" branch commits.
October 26, 2020, 18:56 (GMT)
Geometry Nodes: Add operation enum to boolean node
October 26, 2020, 15:41 (GMT)
Merge branch 'geometry-nodes' into geometry-nodes-boolean-node
Revision
e044910 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 26, 2020, 13:16 (GMT)
Geometry Nodes: support evaluation with more than one group input Group inputs are not yet exposed in the modifier. For now I just added a simple float setting that will be passed to every float input of the group. Inputs of other types have some default value.
Revision
a5dda59 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 26, 2020, 12:29 (GMT)
Geometry Nodes: connect group input and output by default
Revision
c48e4b7 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 26, 2020, 12:27 (GMT)
Geometry Nodes: improve node tree evaluation This change reduces the number of unnecessary copies of data and avoids computing the same value more than once.
Revision
4ae2d62 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 26, 2020, 11:27 (GMT)
Geometry Nodes: initial Transform node Most of this code has been written by @HooglyBoogly. I just changed the exec funtion so that it does not have to make a copy of the mesh.
Revision
47f5a63 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 26, 2020, 11:25 (GMT)
Geometry Nodes: add utility method to check if a geometry has a mesh
Revision
eb8574b by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 26, 2020, 11:10 (GMT)
Merge branch 'master' into geometry-nodes
October 24, 2020, 17:50 (GMT)
Merge branch 'geometry-nodes-transform-node' into geometry-nodes-boolean-node
October 24, 2020, 17:48 (GMT)
Geometry nodes: Initial boolean node implementation This is fairly hacky and crashy and should not be the final implementation of this node, but it's nice to know that the basics are there to support this kind of functionality. Ideally the boolean code would not need the conversion to bmesh.
October 24, 2020, 17:42 (GMT)
Merge branch 'geometry-nodes' into geometry-nodes-transform-node
October 24, 2020, 17:42 (GMT)
Cleanup: Remove unused variable
Revision
bc4e31a by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 24, 2020, 12:38 (GMT)
Merge branch 'master' into geometry-nodes
October 23, 2020, 21:05 (GMT)
Remove unused variable
October 23, 2020, 20:25 (GMT)
Geometry Nodes: Add transform geometry node
Revision
9d7672b by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:18 (GMT)
Merge branch 'master' into geometry-nodes
Revision
994e717 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:13 (GMT)
Geometry Nodes: make some function nodes available We might not want to have all those nodes in a final version. Some of them have been added with particle nodes in mind. However, to test the evaluation system it is useful to have a couple of nodes available. Those nodes should "just" work, because their implementation is reused from the particle nodes project.
Revision
1719743 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:09 (GMT)
Geometry Nodes: improve node group evaluation This adds support for nodes that have a multi-function implementation. That includes various function nodes like Math, Combine Vector, ... Furthermore, there is support for implicit conversions now. So it should work when one connects e.g. a float to an integer and vice versa.
Revision
8910033 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:05 (GMT)
Nodes: add utility methods
Revision
2a4c6c6 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:01 (GMT)
Functions: add utility method