Revision 81cc57d by Sergey Sharybin October 17, 2019, 10:01 (GMT) |
Merge branch 'blender-v2.81-release' |
Revision f45127c by Sergey Sharybin October 17, 2019, 09:59 (GMT) |
Fix T70740: Clicking on proxy bone makes original one jump to initial location Caused by what appears to be a missing flush from evaluated bone back to original, which then makes it so copy-on-write operation happening after click (to synchronize selection flags) pushes original bone to its initial position. Differential Revision: https://developer.blender.org/D6051 |
Revision d2b900e by Sergey Sharybin October 17, 2019, 09:59 (GMT) |
Merge branch 'blender-v2.81-release' |
Revision 5115759 by Sergey Sharybin October 17, 2019, 09:51 (GMT) |
Cleanup: Fix naming of a function |
Revision bc42312 by Bastien Montagne October 17, 2019, 09:43 (GMT) |
Merge branch 'blender-v2.81-release' |
Revision d89b65c by Bastien Montagne October 17, 2019, 09:43 (GMT) |
Node shader wrapper: use 'Non-Color' profile for BW textures inputs. All the single-value texture inputs of Principled BSDF node should use non-color colorspace profile, not sRGB one (issue raised in https://blender.stackexchange.com/questions/155617, thanks). That also revealed another issue - since those color space settings are stored at the image level itself, not the node one, we need to duplicate those image data-blocks when we use same picture for e.g. base color (sRGB) and specular (non-color) inputs... For now using a basic mechanism for that, might generate several extra, uneeded copies of the image ID, but that?s better than breaking custom settings and such. Note that while this will modify the behavior of the impporters using that node wrapper, no change should be needed in IO add-ons themselves. |
Revision f9f507f by Sybren A. Stüvel October 17, 2019, 09:27 (GMT) |
Merge branch 'blender-v2.81-release' |
Revision dffe702 by Sybren A. Stüvel October 17, 2019, 09:26 (GMT) |
Fix T69182: Auto-Smooth does not work on Alembic meshes without normals The auto-smoothing flag can now be used by artists when the Alembic file does not contain custom loop normals. - Auto-smoothing disabled: mesh is flat-shaded. - Auto-smoothing enabled: works as usual; set angle to 180� to ensure a 100% smoothed mesh. |
Revision 78cd3f7 by Antonio Vazquez October 17, 2019, 09:16 (GMT) |
Merge branch 'blender-v2.81-release' |
Revision 2afbd14 by Antonio Vazquez October 17, 2019, 09:15 (GMT) |
Fix T70887: GPencil edit lines are not displayed in the right place The lines were not using the matrix to calc the tarnsformation. |
Revision 707d40e by Bastien Montagne October 17, 2019, 08:23 (GMT) |
Merge branch 'blender-v2.81-release' |
Revision 74db523 by Bastien Montagne October 17, 2019, 08:21 (GMT) |
Fix T70739: Make Library Override doesn't re-target Armature constraints. Missing one step (collection prop itself) in RNA hierarchy of properties leading to those armature object pointers... |
Revision 76e6d2f by Campbell Barton October 17, 2019, 01:40 (GMT) |
Cleanup: spelling Also remove historic bftgl reference. |
Revision e7c02f1 by Campbell Barton October 17, 2019, 01:39 (GMT) |
Merge branch 'blender-v2.81-release' |
Revision 85ddaaa by Campbell Barton October 17, 2019, 01:34 (GMT) |
Fix invalid flag check Cast occurs first, making any flag enable this option. |
Revision dccf3ac by Campbell Barton October 17, 2019, 01:29 (GMT) |
Merge branch 'blender-v2.81-release' |
Revision 3a51b27 by Campbell Barton October 17, 2019, 01:28 (GMT) |
Cleanup: shadow warning |
Revision 0c57373 by Antonio Vazquez October 16, 2019, 19:59 (GMT) |
Merge branch 'blender-v2.81-release' |
Revision 812b30d by Antonio Vazquez October 16, 2019, 19:56 (GMT) |
GPencil: Fix unreported performance issue with relative onion mode When the relative mode was used, the calculation of the total number of vertices was not done and it was using the total number of vertices in the datablock. This worked for small files, but with complex files the time to allocate all the data was too long and the performance was very bad. Now, for relative mode the real number of vertex is calculated. Also fixed the same problem when onion and multiedit is enabled. |
Revision 5142934 by Clément Foucault October 16, 2019, 18:18 (GMT) |
Merge branch 'blender-v2.81-release' |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021