Blender Git Commits

Blender Git "master" branch commits.

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October 17, 2019, 10:01 (GMT)
Merge branch 'blender-v2.81-release'
October 17, 2019, 09:59 (GMT)
Fix T70740: Clicking on proxy bone makes original one jump to initial location

Caused by what appears to be a missing flush from evaluated bone back to
original, which then makes it so copy-on-write operation happening after
click (to synchronize selection flags) pushes original bone to its initial
position.

Differential Revision: https://developer.blender.org/D6051
October 17, 2019, 09:59 (GMT)
Merge branch 'blender-v2.81-release'
October 17, 2019, 09:51 (GMT)
Cleanup: Fix naming of a function
October 17, 2019, 09:43 (GMT)
Merge branch 'blender-v2.81-release'
October 17, 2019, 09:43 (GMT)
Node shader wrapper: use 'Non-Color' profile for BW textures inputs.

All the single-value texture inputs of Principled BSDF node should use
non-color colorspace profile, not sRGB one (issue raised in
https://blender.stackexchange.com/questions/155617, thanks).

That also revealed another issue - since those color space settings are
stored at the image level itself, not the node one, we need to
duplicate those image data-blocks when we use same picture for e.g. base
color (sRGB) and specular (non-color) inputs...

For now using a basic mechanism for that, might generate several extra,
uneeded copies of the image ID, but that?s better than breaking custom
settings and such.

Note that while this will modify the behavior of the impporters using
that node wrapper, no change should be needed in IO add-ons themselves.
October 17, 2019, 09:27 (GMT)
Merge branch 'blender-v2.81-release'
October 17, 2019, 09:26 (GMT)
Fix T69182: Auto-Smooth does not work on Alembic meshes without normals

The auto-smoothing flag can now be used by artists when the Alembic file
does not contain custom loop normals.

- Auto-smoothing disabled: mesh is flat-shaded.
- Auto-smoothing enabled: works as usual; set angle to 180� to ensure
a 100% smoothed mesh.
October 17, 2019, 09:16 (GMT)
Merge branch 'blender-v2.81-release'
October 17, 2019, 09:15 (GMT)
Fix T70887: GPencil edit lines are not displayed in the right place

The lines were not using the matrix to calc the tarnsformation.
October 17, 2019, 08:23 (GMT)
Merge branch 'blender-v2.81-release'
October 17, 2019, 08:21 (GMT)
Fix T70739: Make Library Override doesn't re-target Armature constraints.

Missing one step (collection prop itself) in RNA hierarchy of properties
leading to those armature object pointers...
October 17, 2019, 01:40 (GMT)
Cleanup: spelling

Also remove historic bftgl reference.
October 17, 2019, 01:39 (GMT)
Merge branch 'blender-v2.81-release'
October 17, 2019, 01:34 (GMT)
Fix invalid flag check

Cast occurs first, making any flag enable this option.
October 17, 2019, 01:29 (GMT)
Merge branch 'blender-v2.81-release'
October 17, 2019, 01:28 (GMT)
Cleanup: shadow warning
October 16, 2019, 19:59 (GMT)
Merge branch 'blender-v2.81-release'
October 16, 2019, 19:56 (GMT)
GPencil: Fix unreported performance issue with relative onion mode

When the relative mode was used, the calculation of the total number of vertices was not done and it was using the total number of vertices in the datablock. This worked for small files, but with complex files the time to allocate all the data was too long and the performance was very bad.

Now, for relative mode the real number of vertex is calculated.

Also fixed the same problem when onion and multiedit is enabled.
October 16, 2019, 18:18 (GMT)
Merge branch 'blender-v2.81-release'
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021