Revision da63ac5 by Brecht Van Lommel September 26, 2019, 14:26 (GMT) |
Cleanup: remove unused cursors without high resolution image |
Revision a0d4c2e by Pablo Dobarro September 26, 2019, 14:15 (GMT) |
Sculpt: Brush default settings - Update default values of current tools - Create default values for new sculpt tools - Update the color of the cursor to match the color of the tool icon Reviewed By: jbakker, brecht Maniphest Tasks: T68745 Differential Revision: https://developer.blender.org/D5813 |
Revision 4d89667 by Brecht Van Lommel September 26, 2019, 14:07 (GMT) |
Fix sequencer Metadata panel sidebar panel to show at the bottom, not the top |
Revision 7c54462 by Pablo Dobarro September 26, 2019, 14:01 (GMT) |
Sculpt: UI fixes and improvements - Fix vertical spacing in grab brush grab active vertex option - Move Remesher popover in the top bar to the right of Dyntopo - Move topology automasking to the options subpanel - Remove voxel remesher button from the topbar - Add default shortcut to voxel remesher [Ctrl R] - Add default shortcut to quadriflow [Ctrl Alt R] - Add set pivot position operator to the sculpt menu Reviewed By: billreynish Differential Revision: https://developer.blender.org/D5880 |
Revision 5603725 by Sergey Sharybin September 26, 2019, 13:25 (GMT) |
Fix T70126: Can't Snap To Vertex With Rigidbody The idea is to ignore dependency which comes via rigid body solver. Reviewers: mano-wii Reviewed By: mano-wii Differential Revision: https://developer.blender.org/D5900 |
Revision c525d0e by Clément Foucault September 26, 2019, 13:22 (GMT) |
Object Mode: Fix missing ubo assert with irradiance grid |
Revision 5a7fee8 by Aaron Carlisle September 26, 2019, 13:22 (GMT) |
RNA Manual Reference Update |
Revision 0ac7b51 by Clément Foucault September 26, 2019, 13:22 (GMT) |
Fix T70107 EEVEE: Crash using Irradiance Volume with Curve inside This was more of a general nvidia driver bug. Was caused by a drawcall that had 0 vertex count. This worked in normal drawcalls but not in indirect drawcalls. |
Revision e02ecd5 by Philipp Oeser September 26, 2019, 13:01 (GMT) |
Fix T70259: Hair particle point selection if 'use_fade_time' is set If fade_time is used, particles would be flagged PEK_HIDE (depending on time settings), but since this is not respected in drawing in 2.8 yet the user would have no indication of them keys being hidden. Also doing this for hair doesnt make much sense anyways... Reviewers: jacqueslucke Maniphest Tasks: T70259 Differential Revision: https://developer.blender.org/D5901 |
Revision 39d855f by Philipp Oeser September 26, 2019, 12:41 (GMT) |
Fix particle lasso selecting non-visible keys Even though hidden/faded keys are not supported in drawing in 2.8 yet, the selection tools should not be able to select non-visible keys. Spotted while looking into T70259 Reviewers: JacquesLucke Differential Revision: https://developer.blender.org/D5902 |
Revision b07db54 by Brecht Van Lommel September 26, 2019, 12:37 (GMT) |
Cleanup: clang-format |
September 26, 2019, 12:31 (GMT) |
September 26, 2019, 12:31 (GMT) |
September 26, 2019, 12:31 (GMT) |
WM: refresh custom cursors designs, add a few more cursors Cursors designed by Duarte Farrajota Ramos. Also fixes misnamed vertical and horizontal split cursors. Ref D5197 |
Revision b29ad7c by Brecht Van Lommel September 26, 2019, 12:31 (GMT) |
WM: clean up cursors constants and code There was a mix of old and new constants. Now have one list of WM_CURSOR_* cursor types, using GHOST standard cursors when available and otherwise falling back to our custom cursors. Ref D5197 |
September 26, 2019, 12:31 (GMT) |
GHOST: refresh standard cursors available for platforms * Add more standard cursor types, that platforms can optionally support. * Remove a few unused cursor types that were not properly supported and would show the wrong cursor when used. * Add native cursor files for Windows. These scale well with DPI and have anti-aliasing. Designed by Duarte Farrajota Ramos. Ref D5197 |
Revision 6292cab by Brecht Van Lommel September 26, 2019, 12:31 (GMT) |
Revision bab6ede by Philipp Oeser September 26, 2019, 12:19 (GMT) |
Fix (unreported) (2d) paint cursor always drawing in half alpha Own mistake in rB078fcc62534c (should only switch to half alpha if we draw the second pressure circle as well...) |
Revision f547c39 by Philipp Oeser September 26, 2019, 12:19 (GMT) |
Fix T70260: Stencil Paint Overlay Broken own error in rB078fcc62534c (doing the overlay only in 3d painting) |
Revision cbf2d23 by Jeroen Bakker September 26, 2019, 11:32 (GMT) |
CleanUp Removed unused define in `edit_mesh_mode.c` |
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