Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 17, 2019, 17:23 (GMT)
UI_GetThemeColorShadeAlpha4fv not clamping alpha channel

Fixing small error in UI_GetThemeColorShadeAlpha4fv() clamping blue channel twice instead of alpha

Differential Revision: https://developer.blender.org/D5048

Reviewed by Brecht Van Lommel
June 17, 2019, 16:55 (GMT)
Fix missing keyframe type operation in dopesheet and timeline context menu

Differential Revision: https://developer.blender.org/D5055
June 17, 2019, 16:53 (GMT)
Fix T53581: remesh modifier artifacts in sharp mode

Replace relative threshold for pseudo inverse in sharp remeshing modifier with
0.1 as proposed in the original paper.

Also change pseudo-inverse implementation that works with dynamic heap-allocated
matrix to static 3x3 version, for performance

Differential Revision: https://developer.blender.org/D5078
June 17, 2019, 15:52 (GMT)
Fix AV-sync sometimes putting scene one frame back
June 17, 2019, 14:38 (GMT)
Fix T65886: Crash when deleting a scene when "New Main Window" is open.

When we delete a scene, we need to update to new scene pointer all main
widows that might be using it, not only the active one from the context...
June 17, 2019, 14:35 (GMT)
Fix frame jump with AV-sync enabled

It was possible to have animation player step happening after manual
jump prior to the dependency graph evaluation.

Now we forbid changing scene frame if it was manually requested to
be changed.
June 17, 2019, 14:35 (GMT)
Fix T59915: Skin modifier produces inverted normals on end-cap faces when vertically aligned edge is assigned root

Sometimes when the end caps pointed strait up (z axis) their faces would
become inverted.

It seems like the code tried to rely on a certain vertex order to always
happen. However this edge case did manage to produce an order that would
produce inverted cap faces. So now I introduce a normal check instead
so we can be certain that the face will have the normal direction we
want.

Reviewed By: Jacques Lucke

Differential Revision: https://developer.blender.org/D4138
June 17, 2019, 14:13 (GMT)
DRW: Make stencil state clearer and distinct

Write and test states are now separate and need to be explicit.

Also add asserts when trying to write without test enabled.
June 17, 2019, 14:12 (GMT)
Cleanup: Fix typo error
June 17, 2019, 14:10 (GMT)
Fix T65674: Rigid bodies in duplicated collections are not automatically added to Rigid Body World.

As title says, we need to add back new copies of objects that are RB
items to the RBW collections...
June 17, 2019, 14:10 (GMT)
Fix T62384: Grease pencil blank material slot

Now, when you add an slot and then draw, the automatic created material will use the empty slot, instead to add a new slot and leave a empty one.

This fix only works if you add only an empty slot. We could remove any empty slot in the middle, but as this has no impact in the drawing or file, it does not worth the CPU time to review every time the material list. Anyway, the user can press delete button to remove any empty slot.

If we see this is a big problem in the future, we can reopen the bug and add this cleaning function.
June 17, 2019, 14:09 (GMT)
Fix T65878: "Bpy.ops.object.camera_add" doesn't take the rotation
argument into account

- if a rotation is given, always take it into account [which means
setting alignment to ALIGN_WORLD prior]
- caused by recent rB06fe2a5e0c5d

Reviewers: brecht

Maniphest Tasks: T65878

Differential Revision: https://developer.blender.org/D5085
June 17, 2019, 13:23 (GMT)
Fix crash in sequencer after recent audio changes
June 17, 2019, 13:19 (GMT)
Fix T65737: context menu should not have Show Header for topbar
June 17, 2019, 13:13 (GMT)
Fix compilation error after recent changes
June 17, 2019, 13:12 (GMT)
Fix T65693: Crash removing higher on special multires objects
Revision 7f5c683 by Brecht Van Lommel
June 17, 2019, 12:30 (GMT)
Fix T63706: crash in files with custom node trees that contain builtin nodes

Don't make assumptions about which nodes exist in which node trees when loading.
June 17, 2019, 12:30 (GMT)
Fix T63145: nested instancers not respecting Display Instancer setting
June 17, 2019, 12:16 (GMT)
Fix T65620: Sculpting brush size jumping.

The PBVHs raycast function calls `isect_ray_tri_epsilon_v3` with epsilon `0.1` which is inaccurate and may result in the problem presented in T65620.
The solution is to use `isect_ray_tri_watertight_v3` instead `isect_ray_tri_epsilon_v3`.
This can positively affect other areas as well.

Reviewers: brecht, campbellbarton

Differential Revision: https://developer.blender.org/D5083
June 17, 2019, 12:09 (GMT)
Fix T65662: Drivers on custom properties doesn't properly update

Happens if custom property is on object data data-block, which doesn't
have translation or geometry components. Not for lights and cameras at
least.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021