Revision d412623 by Dalai Felinto April 30, 2019, 19:48 (GMT) |
Cleanup/update comment on flag_legacy values |
Revision 1aa093c by Dalai Felinto April 30, 2019, 19:48 (GMT) |
Fix T63343: Duplicated object is hidden whereas it should not We were mixing ob->flag and ob->base_flag. We shouldn't be using ob->flag & SELECT in 2.8x. |
Revision ae7db03 by Dalai Felinto April 30, 2019, 19:48 (GMT) |
Stop using deprecated ob->flag & SELECT We still have base->flag_legacy & BA_WAS_SEL for the few cases we really need to have a per-object selection check (used in the transform code). |
Revision 2d32372 by Dalai Felinto April 30, 2019, 19:48 (GMT) |
Revision 088d59c by Dalai Felinto April 30, 2019, 19:48 (GMT) |
Refactor: Use object select API - ED_object_base_select We had a mix of BKE_view_layer_base_select (harmless), and places where we simply set the BASE_SELECTED flag with no regard to its selectable state. |
Revision c7452f1 by Dalai Felinto April 30, 2019, 19:48 (GMT) |
Grease Pencil: Fix using wrong flag for selecting objects on convert The correct fix should be to use ED_object_base_select() but I'm leaving this to a separate pass. |
Revision 7388856 by Dalai Felinto April 30, 2019, 19:48 (GMT) |
Cleanup: Object base syncing already happening as part of ED_object_base_select No functional change. |
Revision 22cc69a by William Reynish April 30, 2019, 18:56 (GMT) |
Industry Compat Keymap: Fix Knife tool Was adding new cuts automatically. |
Revision 2fd6e85 by Antonio Vazquez April 30, 2019, 15:49 (GMT) |
GPencil: Small tweak to Dot minimum thickness This was changed in a previous commit to 1.0, but a value of 0.5 works better. |
Revision 9a4fd6d by Antonio Vazquez April 30, 2019, 15:37 (GMT) |
Revision d48a2f4 by Bastien Montagne April 30, 2019, 15:20 (GMT) |
Revision 26bc741 by Bastien Montagne April 30, 2019, 15:17 (GMT) |
Tweak to previous 'deselect on nothing' commit for Graph editor. Better code, more in line with the one from action and NLA, and less verbose. |
Revision a5df2a9 by Bastien Montagne April 30, 2019, 15:05 (GMT) |
Fix (unreported) two memleaks in clic-select ops of Action and NLA editors. |
Revision b1f7647 by Bastien Montagne April 30, 2019, 14:51 (GMT) |
Select: Add 'deselect on nothing' to Action (dopesheet) editor. Also removed annoying console error when clicking outside of valid range of channels, that is no error at all. ;) Part of T63995. |
Revision de38778 by Bastien Montagne April 30, 2019, 14:26 (GMT) |
Revision 86ff61f by Bastien Montagne April 30, 2019, 14:09 (GMT) |
Select: Add 'deselect on nothing' to UV editor. As with mask, when this is enabled there is now a maximum click distance from an item to actually select it. Part of T63995. |
Revision 40b66ac by Philipp Oeser April 30, 2019, 13:29 (GMT) |
Fix proportional editing always enabled if the property exists in the operator Fixes T64010, T64011 Reviewers: brecht Maniphest Tasks: T64010, T64011 Differential Revision: https://developer.blender.org/D4764 |
Revision 34944a2 by Jacques Lucke April 30, 2019, 12:17 (GMT) |
Refactor markers drawing This will make it easier to move the markers area somewhere else (to the top) in a separate step. There should be no functional changes, only minor UI changes. Reviewers: brecht Differential Revision: https://developer.blender.org/D4745 |
Revision 7f0b122 by Jacques Lucke April 30, 2019, 12:10 (GMT) |
Refactor: Separate scrollers from text drawing in API This is a continuation of rB7fdffd735ff24, where I separated the e.g. frame number drawing from scrollers internally. This patch changes the API, so that space draw handlers have to draw these numbers explicitely. This greatly simplifies the scrollers API for all spaces that just need scrollers without any frame numbers. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D4747 |
Revision 2445d5a by Clément Foucault April 30, 2019, 12:07 (GMT) |
Fix T63393 Eevee: Specular Shader's Clear Coat does not function |
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